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https://github.com/gnif/LookingGlass.git
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[common] remove all casts around malloc
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@@ -160,7 +160,7 @@ bool ivshmemInit(struct IVSHMEM * dev)
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return false;
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}
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infData = (PSP_DEVICE_INTERFACE_DETAIL_DATA)calloc(1, reqSize);
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infData = calloc(1, reqSize);
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infData->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
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if (!SetupDiGetDeviceInterfaceDetail(devInfoSet, &devInterfaceData, infData, reqSize, NULL, NULL))
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{
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@@ -181,7 +181,7 @@ bool ivshmemInit(struct IVSHMEM * dev)
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free(infData);
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SetupDiDestroyDeviceInfoList(devInfoSet);
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struct IVSHMEMInfo * info = (struct IVSHMEMInfo *)malloc(sizeof(*info));
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struct IVSHMEMInfo * info = malloc(sizeof(*info));
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info->handle = handle;
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dev->opaque = info;
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@@ -44,7 +44,7 @@ static DWORD WINAPI threadWrapper(LPVOID lpParameter)
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bool lgCreateThread(const char * name, LGThreadFunction function, void * opaque, LGThread ** handle)
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{
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*handle = (LGThread *)malloc(sizeof(**handle));
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*handle = malloc(sizeof(**handle));
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(*handle)->name = name;
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(*handle)->function = function;
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(*handle)->opaque = opaque;
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