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[client] mouse: don't smooth large cursor jumps (ie, warp to align)
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@ -895,8 +895,18 @@ static void cursorToInt(double ex, double ey, int *x, int *y)
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if (params.mouseSmoothing && !(g_cursor.grab && params.rawMouse))
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{
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static struct DoublePoint last = { 0 };
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ex = last.x = (last.x + ex) / 2.0;
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ey = last.y = (last.y + ey) / 2.0;
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/* only apply smoothing to small deltas */
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if (fabs(ex - last.x) < 5.0 && fabs(ey - last.y) < 5.0)
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{
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ex = last.x = (last.x + ex) / 2.0;
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ey = last.y = (last.y + ey) / 2.0;
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}
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else
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{
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last.x = ex;
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last.y = ey;
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}
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}
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/* convert to int accumulating the fractional error */
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