mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-11-06 03:47:19 +00:00
[doc] input: Touchup
This commit is contained in:
committed by
Geoffrey McRae
parent
acb95cfa23
commit
238c1620fc
@@ -7,28 +7,32 @@ The current IDD provides keyboard and mouse input directly over LGMP. It uses
|
||||
absolute positioning for normal desktop use and relative movement in capture
|
||||
mode. SPICE remains available as a fallback when direct input is unavailable.
|
||||
|
||||
The client changes input provider automatically. If the displayed video has
|
||||
fallen back to SPICE, the client also uses SPICE input so that the picture and
|
||||
pointer always refer to the same guest.
|
||||
The client changes input provider automatically. If the displayed video falls
|
||||
back to SPICE, the client also uses SPICE input.
|
||||
|
||||
Only one LGMP client controls direct input at a time. Starting another client
|
||||
does not give both clients simultaneous control. Disconnecting or restarting
|
||||
the IDD releases held keys and buttons before ownership changes.
|
||||
|
||||
.. _client_input_normal:
|
||||
|
||||
Normal input
|
||||
------------
|
||||
|
||||
Move the pointer into the guest view to use absolute desktop input. This keeps
|
||||
the guest pointer aligned without requiring capture.
|
||||
|
||||
Direct IDD input supports the keyboard, media keys and up to 32 mouse buttons.
|
||||
SPICE fallback uses relative mouse input and supports fewer extra buttons.
|
||||
Direct IDD input supports keyboard input, media keys, and up to 32 mouse
|
||||
buttons. SPICE fallback uses relative mouse input and supports fewer extra
|
||||
buttons.
|
||||
|
||||
.. _client_capture_mode:
|
||||
|
||||
Capture mode
|
||||
------------
|
||||
|
||||
Press the escape key, :kbd:`ScrLk` by default, to capture the mouse. Capture
|
||||
mode confines the pointer and sends relative motion, which is appropriate for
|
||||
Press the escape key (:kbd:`ScrLk` by default) to capture the mouse. Capture
|
||||
mode confines the pointer and uses relative movement, which is appropriate for
|
||||
games and applications that lock the cursor. Press the escape key again to
|
||||
leave capture mode.
|
||||
|
||||
@@ -53,6 +57,8 @@ Common capture options are:
|
||||
``input:hideCursor``
|
||||
Hide the host cursor while Looking Glass renders the guest cursor.
|
||||
|
||||
.. _client_autocapture:
|
||||
|
||||
Automatic keyboard capture
|
||||
--------------------------
|
||||
|
||||
@@ -74,6 +80,8 @@ mouse input.
|
||||
guest view is active. ``input:grabKeyboard`` controls whether full capture
|
||||
mode grabs the keyboard.
|
||||
|
||||
.. _client_input_spice:
|
||||
|
||||
SPICE fallback
|
||||
--------------
|
||||
|
||||
@@ -91,6 +99,8 @@ To disable all SPICE input while keeping SPICE audio or clipboard services:
|
||||
If direct input is also unavailable, the client will display video without
|
||||
being able to control the guest.
|
||||
|
||||
.. _client_input_evdev:
|
||||
|
||||
Evdev capture
|
||||
-------------
|
||||
|
||||
|
||||
Reference in New Issue
Block a user