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[client] egl: fix line copy size computation in texBufferStreamUpdate
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@ -196,7 +196,7 @@ static bool egl_texBufferStreamUpdate(EGL_Texture * texture,
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const uint8_t * src = update->buffer;
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for(int y = 0; y < update->height; ++y)
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{
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memcpy(dst, src, update->pitch);
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memcpy(dst, src, update->width * texture->format.bpp);
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dst += texture->format.pitch;
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src += update->pitch;
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}
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@ -207,7 +207,7 @@ static bool egl_texBufferStreamUpdate(EGL_Texture * texture,
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for(int y = 0; y < update->height; ++y)
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{
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src -= update->pitch;
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memcpy(dst, src, update->pitch);
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memcpy(dst, src, update->width * texture->format.bpp);
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dst += texture->format.pitch;
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}
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}
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