[client] egl: there should only ever be a single sync object

This commit is contained in:
Geoffrey McRae
2021-08-03 00:47:59 +10:00
parent 7912d268e9
commit 14839dc54e
4 changed files with 16 additions and 16 deletions

View File

@@ -34,6 +34,8 @@ typedef struct TextureBuffer
GLuint tex[2];
GLuint sampler;
EGL_TexBuffer buf[2];
int bufFree;
GLsync sync;
LG_Lock copyLock;
int bufIndex;
int rIndex;