[client] egl: there should only ever be a single sync object

This commit is contained in:
Geoffrey McRae 2021-08-03 00:47:59 +10:00
parent 7912d268e9
commit 14839dc54e
4 changed files with 16 additions and 16 deletions

View File

@ -40,6 +40,12 @@ static void eglTexBuffer_cleanup(TextureBuffer * this)
if (this->sampler)
glDeleteSamplers(1, &this->sampler);
if (this->sync)
{
glDeleteSync(this->sync);
this->sync = 0;
}
}
// common functions
@ -186,7 +192,7 @@ EGL_TexStatus eglTexBuffer_stream_process(EGL_Texture * texture_)
GLuint tex = this->tex[this->bufIndex];
EGL_TexBuffer * buffer = &this->buf[this->bufIndex];
if (buffer->updated && buffer->sync == 0)
if (buffer->updated && this->sync == 0)
{
this->rIndex = this->bufIndex;
if (++this->bufIndex == this->texCount)
@ -212,7 +218,7 @@ EGL_TexStatus eglTexBuffer_stream_process(EGL_Texture * texture_)
glBindTexture(GL_TEXTURE_2D, 0);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
buffer->sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
this->sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
glFlush();
}
@ -226,15 +232,14 @@ EGL_TexStatus eglTexBuffer_stream_bind(EGL_Texture * texture_)
if (this->rIndex == -1)
return EGL_TEX_STATUS_NOTREADY;
EGL_TexBuffer * buffer = &this->buf[this->rIndex];
if (buffer->sync)
if (this->sync)
{
switch(glClientWaitSync(buffer->sync, 0, 20000000)) // 20ms
switch(glClientWaitSync(this->sync, 0, 20000000)) // 20ms
{
case GL_ALREADY_SIGNALED:
case GL_CONDITION_SATISFIED:
glDeleteSync(buffer->sync);
buffer->sync = 0;
glDeleteSync(this->sync);
this->sync = 0;
break;
case GL_TIMEOUT_EXPIRED:
@ -242,8 +247,8 @@ EGL_TexStatus eglTexBuffer_stream_bind(EGL_Texture * texture_)
case GL_WAIT_FAILED:
case GL_INVALID_VALUE:
glDeleteSync(buffer->sync);
buffer->sync = 0;
glDeleteSync(this->sync);
this->sync = 0;
DEBUG_GL_ERROR("glClientWaitSync failed");
return EGL_TEX_STATUS_ERROR;
}

View File

@ -34,6 +34,8 @@ typedef struct TextureBuffer
GLuint tex[2];
GLuint sampler;
EGL_TexBuffer buf[2];
int bufFree;
GLsync sync;
LG_Lock copyLock;
int bufIndex;
int rIndex;

View File

@ -124,12 +124,6 @@ void eglTexUtilFreeBuffers(EGL_TexBuffer * buffers, int count)
eglTexUtilUnmapBuffer(buffer);
glDeleteBuffers(1, &buffer->pbo);
if (buffer->sync)
{
glDeleteSync(buffer->sync);
buffer->sync = 0;
}
buffer->pbo = 0;
}
}

View File

@ -41,7 +41,6 @@ typedef struct EGL_TexBuffer
size_t size;
GLuint pbo;
void * map;
GLsync sync;
bool updated;
}
EGL_TexBuffer;