[client] spice: update PureSpice submodule

This commit is contained in:
Geoffrey McRae 2022-01-04 19:06:14 +11:00
parent 6347f02efe
commit 0d00936aac
2 changed files with 9 additions and 17 deletions

View File

@ -837,6 +837,12 @@ static void audioData(uint8_t * data, size_t size)
g_state.audioDev->play(data, size);
}
void spiceReady(void)
{
// set the intial mouse mode
purespice_mouseMode(true);
}
int spiceThread(void * arg)
{
const struct PSConfig config =
@ -844,6 +850,7 @@ int spiceThread(void * arg)
.host = g_params.spiceHost,
.port = g_params.spicePort,
.password = "",
.ready = spiceReady,
.log =
{
.info = debug_info,
@ -875,21 +882,6 @@ int spiceThread(void * arg)
goto end;
}
// wait for spice to finish connecting
while(g_state.state != APP_STATE_SHUTDOWN && !purespice_ready())
{
PSStatus status;
if ((status = purespice_process(1000)) != PS_STATUS_RUN)
{
if (status != PS_STATUS_SHUTDOWN)
DEBUG_ERROR("Failed to process spice messages");
goto end;
}
}
// set the intial mouse mode
purespice_mouseMode(true);
// process all spice messages
while(g_state.state != APP_STATE_SHUTDOWN)
{
@ -1354,7 +1346,7 @@ static void lg_shutdown(void)
}
// if spice is still connected send key up events for any pressed keys
if (g_params.useSpiceInput && purespice_ready())
if (g_params.useSpiceInput)
{
for(int scancode = 0; scancode < KEY_MAX; ++scancode)
if (g_state.keyDown[scancode])

@ -1 +1 @@
Subproject commit 0015d9108eff558bbe05e279d6aca7a9c256523b
Subproject commit 427d6f34d82d4a7a1de40218cc1c021314aa7d60