[client] egl: do not set ops, this is done in texture.c

This commit is contained in:
Geoffrey McRae 2021-08-02 23:42:46 +10:00
parent 13d9c84dc9
commit 037788f562

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@ -148,7 +148,6 @@ bool eglTexBuffer_stream_init(EGL_Texture ** texture_, EGLDisplay * display)
TextureBuffer * this = UPCAST(TextureBuffer, *texture_);
this->base.ops = &EGL_TextureBufferStream;
this->texCount = 2;
LG_LOCK_INIT(this->copyLock);
return true;