LookingGlass/client/renderers/EGL/ffx.h

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/**
* Looking Glass
2023-10-20 04:36:34 +00:00
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdint.h>
void ffxCasConst(uint32_t consts[8], float sharpness, float inputX, float inputY,
float outputX, float outputY);
void ffxFsrEasuConst(uint32_t consts[16], float viewportX, float viewportY,
float inputX, float inputY, float outputX, float outputY);
void ffxFsrRcasConst(uint32_t consts[4], float sharpness);