mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-10 16:48:21 +00:00
26 lines
425 B
GLSL
26 lines
425 B
GLSL
|
#version 300 es
|
||
|
|
||
|
layout(location = 0) in vec3 vertexPosition_modelspace;
|
||
|
layout(location = 1) in vec2 vertexUV;
|
||
|
|
||
|
uniform vec4 mouse;
|
||
|
|
||
|
out highp vec2 uv;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
gl_Position.xyz = vertexPosition_modelspace;
|
||
|
gl_Position.w = 1.0;
|
||
|
|
||
|
gl_Position.x += 1.0f;
|
||
|
gl_Position.y -= 1.0f;
|
||
|
|
||
|
gl_Position.x *= mouse.z;
|
||
|
gl_Position.y *= mouse.w;
|
||
|
|
||
|
gl_Position.x += mouse.x;
|
||
|
gl_Position.y -= mouse.y;
|
||
|
|
||
|
uv = vertexUV;
|
||
|
}
|