DarkflameServer/dGame/dBehaviors/BehaviorBranchContext.cpp
2021-12-05 18:54:36 +01:00

16 lines
377 B
C++

#include "BehaviorBranchContext.h"
BehaviorBranchContext::BehaviorBranchContext()
{
this->isProjectile = false;
}
BehaviorBranchContext::BehaviorBranchContext(const LWOOBJID target, const float duration, const NiPoint3& referencePosition)
{
this->target = target;
this->duration = duration;
this->referencePosition = referencePosition;
this->isProjectile = false;
}