mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-24 22:43:34 +00:00
30 lines
779 B
C++
30 lines
779 B
C++
#include "dpShapeSphere.h"
|
|
#include "dpCollisionChecks.h"
|
|
#include <iostream>
|
|
|
|
dpShapeSphere::dpShapeSphere(dpEntity* parentEntity, float radius) :
|
|
dpShapeBase(parentEntity),
|
|
m_Radius(radius) {
|
|
m_ShapeType = dpShapeType::Sphere;
|
|
}
|
|
|
|
dpShapeSphere::~dpShapeSphere() {
|
|
}
|
|
|
|
bool dpShapeSphere::IsColliding(dpShapeBase* other) {
|
|
if (!other) return false;
|
|
|
|
switch (other->GetShapeType()) {
|
|
case dpShapeType::Sphere:
|
|
return dpCollisionChecks::CheckSpheres(m_ParentEntity, other->GetParentEntity());
|
|
|
|
case dpShapeType::Box:
|
|
return dpCollisionChecks::CheckSphereBox(m_ParentEntity, other->GetParentEntity());
|
|
|
|
default:
|
|
std::cout << "No collision detection for: " << (int)m_ShapeType << "-to-" << (int)other->GetShapeType() << " collision!" << std::endl;
|
|
}
|
|
|
|
return false;
|
|
}
|