DarkflameServer/dScripts/ai
jadebenn ef6f2f133e
chore: Eradicate C-style casts and further clean up some code (#1361)
* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

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Co-authored-by: jadebenn <jonahebenn@yahoo.com>
2023-12-27 22:18:20 -06:00
..
ACT Merge branch 'main' into pr/1107 2023-07-21 19:40:30 -07:00
AG feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
FV feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
GENERAL Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup 2023-05-13 16:16:58 -07:00
GF feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
MINIGAME chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
NP breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
NS Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
PETS Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
PROPERTY Destroyable: Fix animated deaths (#1227) 2023-10-18 09:17:57 -05:00
RACING chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
SPEC Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
WILD Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00