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https://github.com/DarkflameUniverse/DarkflameServer.git
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7671cc6865
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
24 lines
787 B
C++
24 lines
787 B
C++
#pragma once
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// Custom Classes
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#include "CDTable.h"
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#include <unordered_map>
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#include <unordered_set>
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struct CDBehaviorParameter {
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unsigned int behaviorID; //!< The Behavior ID
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std::unordered_map<std::string, uint32_t>::iterator parameterID; //!< The Parameter ID
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float value; //!< The value of the behavior template
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};
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class CDBehaviorParameterTable : public CDTable<CDBehaviorParameterTable> {
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private:
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std::unordered_map<uint64_t, CDBehaviorParameter> m_Entries;
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std::unordered_map<std::string, uint32_t> m_ParametersList;
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public:
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CDBehaviorParameterTable();
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float GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue = 0);
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std::map<std::string, float> GetParametersByBehaviorID(uint32_t behaviorID);
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};
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