mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 15:07:28 +00:00
72c93c8913
Further implements the ControlBehavior processing and adds preparations for cheat detection
18 lines
619 B
C++
18 lines
619 B
C++
#pragma once
|
|
|
|
#ifndef __BEHAVIORSTATES__H__
|
|
#define __BEHAVIORSTATES__H__
|
|
|
|
#include <cstdint>
|
|
|
|
enum class BehaviorState : uint32_t {
|
|
HOME_STATE = 0, //!< The HOME behavior state
|
|
CIRCLE_STATE, //!< The CIRCLE behavior state
|
|
SQUARE_STATE, //!< The SQUARE behavior state
|
|
DIAMOND_STATE, //!< The DIAMOND behavior state
|
|
TRIANGLE_STATE, //!< The TRIANGLE behavior state
|
|
STAR_STATE //!< The STAR behavior state
|
|
};
|
|
|
|
#endif //!__BEHAVIORSTATES__H__
|