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https://github.com/DarkflameUniverse/DarkflameServer.git
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fc75d6048f
* moving branch * Add deleteinven slash command * Change name of BRICKS_IN_BBB * Use string_view instead of strcmp * Clean up include tree * Remove unneeded headers from PCH files Removes unneeded headers from pre-compiled headers. This increases compile time, however reduces development time for most files. * Update Entity.h * Update EntityManager.h * Update GameMessages.cpp * There it compiles now Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com> |
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AddFriendResponseCode.h | ||
AddFriendResponseType.h | ||
dCommonVars.h | ||
dMessageIdentifiers.h | ||
dpCollisionGroups.h | ||
dpCommon.h | ||
dPlatforms.h | ||
eAninmationFlags.h | ||
eBasicAttackSuccessTypes.h | ||
eBlueprintSaveResponseType.h | ||
eCharacterVersion.h | ||
eInventoryType.h | ||
eItemType.h | ||
eMovementPlatformState.h | ||
eSqliteDataType.h | ||
eUnequippableActiveType.h | ||
ItemSetPassiveAbilityID.h | ||
MissionLockState.h | ||
MissionState.h | ||
MissionTaskType.h | ||
PermissionMap.h | ||
RacingTaskParam.h |