DarkflameServer/dScripts/ai/RACING/OBJECTS/VehicleDeathTriggerWaterServer.h
2025-01-01 10:54:21 -08:00

12 lines
296 B
C++

#ifndef VEHICLEDEATHTRIGGERWATERSERVER_H
#define VEHICLEDEATHTRIGGERWATERSERVER_H
#include "CppScripts.h"
class VehicleDeathTriggerWaterServer : public CppScripts::Script {
public:
void OnCollisionPhantom(Entity* self, Entity* target) override;
};
#endif //!VEHICLEDEATHTRIGGERWATERSERVER_H