DarkflameServer/dScripts/EquipmentTriggers/ShardArmor.h
David Markowitz bd7f532a28
Implement the Imaginite Backpack and Shard armor scripts (#886)
* Imaginite Pack now works

* Remove unused params

* Address issues

* Add TeslaPack script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-12-21 14:33:41 -08:00

15 lines
319 B
C++

#ifndef __SHARDARMOR__H__
#define __SHARDARMOR__H__
#include "CoilBackpackBase.h"
class ShardArmor : public CoilBackpackBase {
public:
ShardArmor() : CoilBackpackBase(skillId, behaviorId) {};
private:
static const uint32_t skillId = 1249;
static const uint32_t behaviorId = 29086;
};
#endif //!__SHARDARMOR__H__