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https://github.com/DarkflameUniverse/DarkflameServer.git
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d8476b7325
End of optimizations for now going faster
75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
#pragma once
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#ifndef __BINARYIO__H__
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#define __BINARYIO__H__
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#include <iostream>
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#include <fstream>
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#include <string>
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#include "Game.h"
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#include "Logger.h"
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namespace BinaryIO {
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template<typename T>
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std::ostream& BinaryWrite(std::ostream& stream, const T& value) {
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return stream.write(reinterpret_cast<const char*>(&value), sizeof(T));
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}
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template<typename T>
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std::istream& BinaryRead(std::istream& stream, T& value) {
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if (!stream.good()) throw std::runtime_error("Failed to read from istream.");
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return stream.read(reinterpret_cast<char*>(&value), sizeof(T));
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}
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enum class ReadType : int8_t {
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WideString = 0,
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String = 1,
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};
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template<typename SizeType>
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inline void ReadString(std::istream& stream, std::u16string& value) {
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static_assert(std::is_integral<SizeType>::value, "SizeType must be an integral type.");
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SizeType size;
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BinaryRead(stream, size);
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if (!stream.good()) throw std::runtime_error("Failed to read from istream.");
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value.resize(size);
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stream.read(reinterpret_cast<char*>(value.data()), size * sizeof(uint16_t));
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}
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template<typename SizeType>
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inline void ReadString(std::istream& stream, std::string& value, ReadType readType) {
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static_assert(std::is_integral<SizeType>::value, "SizeType must be an integral type.");
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SizeType size;
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BinaryRead(stream, size);
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if (!stream.good()) throw std::runtime_error("Failed to read from istream.");
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value.resize(size);
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if (readType == ReadType::WideString) {
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uint16_t wideChar;
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// Faster to do this than to read a u16string and convert it to a string since we only go through allocator once
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for (SizeType i = 0; i < size; ++i) {
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BinaryRead(stream, wideChar);
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value[i] = static_cast<char>(wideChar);
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}
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} else {
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stream.read(value.data(), size);
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}
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}
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std::string ReadString(std::istream& instream);
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inline bool DoesFileExist(const std::string& name) {
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std::ifstream f(name.c_str());
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return f.good();
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}
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}
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#endif //!__BINARYIO__H__
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