DarkflameServer/dScripts/FvRaceSmashEggImagineServer.cpp
2021-12-05 18:54:36 +01:00

32 lines
1.2 KiB
C++

#include "FvRaceSmashEggImagineServer.h"
#include "DestroyableComponent.h"
#include "CharacterComponent.h"
#include "EntityManager.h"
#include "PossessableComponent.h"
void FvRaceSmashEggImagineServer::OnDie(Entity *self, Entity *killer) {
if (killer != nullptr) {
auto* destroyableComponent = killer->GetComponent<DestroyableComponent>();
if (destroyableComponent != nullptr) {
destroyableComponent->SetImagination(destroyableComponent->GetImagination() + 10);
EntityManager::Instance()->SerializeEntity(killer);
}
// Crate is killed by the car
auto* possessableComponent = killer->GetComponent<PossessableComponent>();
if (possessableComponent != nullptr) {
auto* possessor = EntityManager::Instance()->GetEntity(possessableComponent->GetPossessor());
if (possessor != nullptr) {
auto* characterComponent = possessor->GetComponent<CharacterComponent>();
if (characterComponent != nullptr) {
characterComponent->UpdatePlayerStatistic(ImaginationPowerUpsCollected);
characterComponent->UpdatePlayerStatistic(RacingSmashablesSmashed);
}
}
}
}
}