DarkflameServer/dGame/dInventory
Jett df0f11c95b
Update CMake configuration for easier maintenance (#642)
* Update CMake configuration for easier maintenance

* Incorrect casing fix

* Move package requirement

* Update CTest linking

* Add logs to the CMake

* Add linking for common libraries

Added linking for common libraries in tests subdirectory.

* Move test subdirectory higher up for some reason

* Whitespace a log removal

Missed new line

* Add dCommon to dChatFilter

* Update library output dir

* Correct libBcrypt

* Further refactor CMake behaviour

* Repair bad comments and update library defines

* Revert to old include directory method

* Implement platform defines

* Add missing include

Mac needs a specific include for defining platform.  Does not compile without this.

Co-authored-by: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com>
2022-07-17 00:24:16 +01:00
..
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
DatabasePet.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
EquippedItem.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
EquippedItem.h Proper Rocket Holding 2022-05-08 19:57:36 -05:00
Inventory.cpp Added back brick inventory resizing 2022-04-28 14:36:55 -07:00
Inventory.h Implement Precompiled Headers (#591) 2022-07-04 15:24:45 -07:00
Item.cpp Added item precondition checks 2022-06-20 21:03:08 -07:00
Item.h loot source for item drops 2022-04-23 20:35:34 -07:00
ItemSet.cpp Fix whitespace 2022-01-15 14:02:14 -05:00
ItemSet.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ItemSetPassiveAbility.cpp Added Bat Lord Full Set Bonus (#375) 2022-01-14 13:46:41 +01:00
ItemSetPassiveAbility.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ItemSetPassiveAbilityID.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00