mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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nav.js (loaded on every signed-in page) follows links and GET forms to other dashboard pages by fetching the page and swapping in its <main>, title, page styles and page scripts; the sidebar, top bar and live WebSocket stay. History entries, back/forward (with scroll positions, also kept for a reload), deep links, #hash filters and breadcrumbs keep working. What the old page set up is taken down first: its document/window listeners, setInterval timers, Live watchers and topics, DataTables, dialogs and what it appended to <body>. Page scripts run again in order; DOMContentLoaded/load handlers they add run once they have all run. A thin bar shows while loading; a failed fetch shows an inline error with Try again / Open it normally. Falls back to a normal load for anything that isn't a signed-in dashboard page, when the account or permissions changed, and for pages with module scripts or an import map (World 3D, property view and 3D, UGC server) or data-nav="reload", and when leaving those. Unsaved-change prompts (beforeunload) are asked before swapping. Check: click around the sidebar and into accounts/characters: no white flash, the footer's live indicator stays "live", back/forward return to the same scroll position, breadcrumbs follow the path (Accounts > an account > a character). Activity Log links with #search= still filter. System Log's server picker works. Leaving Settings with a change asks first. World 3D and a property's 3D view still load (normally). Pages that poll (Server Health, Instance Load) stop polling once left (browser network tab). Test: NavRulesJs. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
101 lines
3.8 KiB
CMake
101 lines
3.8 KiB
CMake
set(DWEBTESTS_SOURCES
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"MiddlewareTests.cpp"
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"RouteIntegrationTests.cpp"
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"ServerStateTests.cpp"
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"AccountActionTests.cpp"
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"RouteUtilsTests.cpp"
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"JWTTests.cpp"
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"RequireAuthMiddlewareTests.cpp"
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"WebTestDependencies.cpp"
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"PlayerActionTests.cpp"
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"SmtpTests.cpp"
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"OAuth2Tests.cpp"
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"EconomyReportTests.cpp"
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"ItemTraceTests.cpp"
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"CronTests.cpp"
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"PermissionsTests.cpp"
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"PermissionGrantsTests.cpp"
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"ApiKeyTests.cpp"
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"SettingsCatalogTests.cpp"
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"BehaviorXmlTests.cpp"
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"CharacterXmlTests.cpp"
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"CharacterXmlCheckTests.cpp"
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"CharacterRestoreTests.cpp"
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"ZonePathsTests.cpp"
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"RawTerrainTests.cpp"
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"LevelObjectsTests.cpp"
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"GameLabelsTests.cpp"
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"VanityJsonTests.cpp"
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"OpenApiTests.cpp"
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"MessageInspectorTests.cpp"
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"CDClientSchemaTests.cpp"
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"ServerOperationsTests.cpp"
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"PublicPagesTests.cpp"
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"ModerationToolsTests.cpp"
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"LocaleTextTests.cpp"
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"ModeratorHelperTests.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/ai/ClaudeClient.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/ai/ModeratorPrompt.cpp"
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"WorldViewTests.cpp"
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"NifFileTests.cpp"
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"DeferredReplyTests.cpp"
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"WorkerPoolTests.cpp"
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"OnceCacheTests.cpp"
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"UgcLookupTests.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/routes/WorkerPool.cpp"
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"BackupFilesTests.cpp"
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"LogBundleTests.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/routes/LogBundle.cpp"
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"SecurityFixesTests.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/routes/BackupFiles.cpp"
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"MetricsFormatTests.cpp"
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"TrafficHistoryTests.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/routes/TrafficHistory.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/routes/SettingsCatalog.cpp"
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"AlertsAndTwoFactorTests.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/auth/Totp.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/notify/WebhookFormat.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/email/OAuth2.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/email/SmtpClient.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/auth/JWTUtils.cpp"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/auth/RequireAuthMiddleware.cpp"
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)
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add_executable(dWebTests ${DWEBTESTS_SOURCES})
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target_include_directories(dWebTests PRIVATE
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"${PROJECT_SOURCE_DIR}/dCommon"
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"${PROJECT_SOURCE_DIR}/dCommon/dClient"
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"${PROJECT_SOURCE_DIR}/dWeb"
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"${PROJECT_SOURCE_DIR}/dDashboardServer"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/auth"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/routes"
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"${PROJECT_SOURCE_DIR}/dChatFilter"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/email"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/notify"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/ai"
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"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/ITables"
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"${PROJECT_SOURCE_DIR}/dNet"
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"${PROJECT_SOURCE_DIR}/thirdparty/nlohmann"
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)
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target_link_libraries(dWebTests ${COMMON_LIBRARIES} dWeb dUgc sqlite3 OpenSSL::Crypto CURL::libcurl GTest::gtest_main)
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gtest_discover_tests(dWebTests)
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target_compile_definitions(dWebTests PRIVATE DLU_SOURCE_DIR="${PROJECT_SOURCE_DIR}")
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# The 3D views' shader lookups (static/js/scenery-core.js) against the server's bits (NifFile.h), when node is there
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find_program(NODE_EXECUTABLE node)
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if(NODE_EXECUTABLE)
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add_test(NAME SceneryCoreJs COMMAND ${NODE_EXECUTABLE} "${CMAKE_CURRENT_SOURCE_DIR}/scenery-core.test.mjs"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/static/js/scenery-core.js" "${PROJECT_SOURCE_DIR}/dCommon/NifFile.h"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/routes/Scenery.cpp")
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# The sidebar's saved group state (the script at the end of templates/header.jinja2)
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add_test(NAME SidebarStateJs COMMAND ${NODE_EXECUTABLE} "${CMAKE_CURRENT_SOURCE_DIR}/sidebar-state.test.mjs"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/templates/header.jinja2")
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# Which links the dashboard follows without a reload (static/js/nav.js)
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add_test(NAME NavRulesJs COMMAND ${NODE_EXECUTABLE} "${CMAKE_CURRENT_SOURCE_DIR}/nav.test.mjs"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/static/js/nav.js")
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endif()
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