LWOControllablePhysComponent::Deserialize (0x00c45770) reads the jetpack
mode, effect, flying and bypass checks bits on construction, and
LWOControllablePhysComponent::SendMessage (0x00d2f020) keeps the same
from SetJetPackMode. DLU sent the message but never kept it, so a player
who came into range of someone flying was told they had no jetpack.
Live player constructions in jetpack mode carried effect 167, flying 0
and bypass checks 1, and a 0 after the pickup radius (the client reads
that bit into the flying flag). DLU wrote the jetpack mode there.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>