mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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eccd6f691f
- Move code to CharacterComponent - Remove extraneous interfaces - Simplify some code greatly - Change some types to return and take in const ref (only structs larger than 8 bytes benefit from this change.) - Update code to use CharacterComponent for sending to zone instead of Player*. - Remove static storage container (static containers can be destroyed before exit/terminate handler executes) |
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.. | ||
SERVER | ||
CMakeLists.txt | ||
ZoneSGServer.cpp | ||
ZoneSGServer.h |