DarkflameServer/dScripts/02_server/Map/njhub/CatapultBouncerServer.cpp
Aaron Kimbrell 15954413ae
chore: rename rebuild to quickbuild (#1364)
* rename rebuild to quickbuild

* fix includes
2023-12-28 22:24:30 -06:00

16 lines
510 B
C++

#include "CatapultBouncerServer.h"
#include "GameMessages.h"
#include "EntityManager.h"
void CatapultBouncerServer::OnQuickBuildComplete(Entity* self, Entity* target) {
GameMessages::SendNotifyClientObject(self->GetObjectID(), u"Built", 0, 0, LWOOBJID_EMPTY, "", UNASSIGNED_SYSTEM_ADDRESS);
self->SetNetworkVar<bool>(u"Built", true);
const auto base = Game::entityManager->GetEntitiesInGroup(self->GetVarAsString(u"BaseGroup"));
for (auto* obj : base) {
obj->NotifyObject(self, "BouncerBuilt");
}
}