mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-14 12:18:22 +00:00
6aa90ad5b2
* Breakout rest of the enums from dcommonvars so we don't have to deal with merge conflicts ePlayerFlags is not a scoped enum, yet, due to it's complexity * address feedback * make player flag types consistent * fix typo
22 lines
671 B
C++
22 lines
671 B
C++
#include "NtHaelServer.h"
|
|
#include "Entity.h"
|
|
#include "ePlayerFlag.h"
|
|
|
|
void NtHaelServer::SetVariables(Entity* self) {
|
|
self->SetVar<float_t>(m_SpyProximityVariable, 25.0f);
|
|
|
|
self->SetVar<SpyData>(m_SpyDataVariable, {
|
|
ePlayerFlag::NT_FACTION_SPY_HAEL, 13892, 1321
|
|
});
|
|
|
|
self->SetVar<std::vector<SpyDialogue>>(m_SpyDialogueTableVariable, {
|
|
{ "HAEL_NT_CONVO_1", 0 },
|
|
{ "HAEL_NT_CONVO_2", 0 },
|
|
{ "HAEL_NT_CONVO_3", 0 },
|
|
{ "HAEL_NT_CONVO_4", 0 },
|
|
});
|
|
|
|
// If there's an alternating conversation, indices should be provided using the conversationID variables
|
|
self->SetVar<std::vector<LWOOBJID>>(m_SpyCinematicObjectsVariable, { self->GetObjectID() });
|
|
}
|