Files
DarkflameServer/dDashboardServer/routes/APIRoutes.cpp
2026-01-25 22:33:51 -06:00

102 lines
3.1 KiB
C++

#include "APIRoutes.h"
#include "ServerState.h"
#include "Web.h"
#include "eHTTPMethod.h"
#include "json.hpp"
#include "Game.h"
#include "Database.h"
#include "Logger.h"
#include "HTTPContext.h"
#include "RequireAuthMiddleware.h"
#include <memory>
void RegisterAPIRoutes() {
// GET /api/status - Get overall server status
Game::web.RegisterHTTPRoute({
.path = "/api/status",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
std::lock_guard<std::mutex> lock(ServerState::g_StatusMutex);
nlohmann::json response = {
{"auth", {
{"online", ServerState::g_AuthStatus.online},
{"players", ServerState::g_AuthStatus.players},
{"version", ServerState::g_AuthStatus.version}
}},
{"chat", {
{"online", ServerState::g_ChatStatus.online},
{"players", ServerState::g_ChatStatus.players}
}},
{"worlds", nlohmann::json::array()}
};
for (const auto& world : ServerState::g_WorldInstances) {
response["worlds"].push_back({
{"mapID", world.mapID},
{"instanceID", world.instanceID},
{"cloneID", world.cloneID},
{"players", world.players},
{"isPrivate", world.isPrivate}
});
}
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
}
});
// GET /api/players - Get list of online players
Game::web.RegisterHTTPRoute({
.path = "/api/players",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
nlohmann::json response = {
{"players", nlohmann::json::array()},
{"count", 0}
};
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
}
});
// GET /api/accounts/count - Get total account count
Game::web.RegisterHTTPRoute({
.path = "/api/accounts/count",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
const uint32_t count = Database::Get()->GetAccountCount();
nlohmann::json response = {{"count", count}};
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
} catch (std::exception& ex) {
LOG("Error in /api/accounts/count: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Database error\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// GET /api/characters/count - Get total character count
Game::web.RegisterHTTPRoute({
.path = "/api/characters/count",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
nlohmann::json response = {{"count", 0}, {"note", "Not yet implemented"}};
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
}
});
}