mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-10 02:08:20 +00:00
5225c86d65
* Misc component cleanup * Update InventoryComponent.h * Update MissionComponent.h * Update PropertyManagementComponent.h * Update PropertyVendorComponent.h * Update SkillComponent.h maximum pedantry B) * SoundTriggerComponent.h braces gone * Rename SoundTriggerComponent.h braces gone to SoundTriggerComponent.h I was tired
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
#ifndef __GHOSTCOMPONENT__H__
|
|
#define __GHOSTCOMPONENT__H__
|
|
|
|
#include "Component.h"
|
|
#include "eReplicaComponentType.h"
|
|
#include <unordered_set>
|
|
|
|
class NiPoint3;
|
|
|
|
class GhostComponent final : public Component {
|
|
public:
|
|
static inline const eReplicaComponentType ComponentType = eReplicaComponentType::GHOST;
|
|
GhostComponent(Entity* parent);
|
|
~GhostComponent() override;
|
|
|
|
void SetGhostOverride(bool value) { m_GhostOverride = value; };
|
|
|
|
const NiPoint3& GetGhostReferencePoint() const { return m_GhostOverride ? m_GhostOverridePoint : m_GhostReferencePoint; };
|
|
|
|
const NiPoint3& GetOriginGhostReferencePoint() const { return m_GhostReferencePoint; };
|
|
|
|
const NiPoint3& GetGhostOverridePoint() const { return m_GhostOverridePoint; };
|
|
|
|
bool GetGhostOverride() const { return m_GhostOverride; };
|
|
|
|
void SetGhostReferencePoint(const NiPoint3& value);
|
|
|
|
void SetGhostOverridePoint(const NiPoint3& value);
|
|
|
|
void AddLimboConstruction(const LWOOBJID objectId);
|
|
|
|
void RemoveLimboConstruction(const LWOOBJID objectId);
|
|
|
|
void ConstructLimboEntities();
|
|
|
|
void ObserveEntity(const int32_t id);
|
|
|
|
bool IsObserved(const int32_t id);
|
|
|
|
void GhostEntity(const int32_t id);
|
|
|
|
private:
|
|
NiPoint3 m_GhostReferencePoint;
|
|
|
|
NiPoint3 m_GhostOverridePoint;
|
|
|
|
std::unordered_set<int32_t> m_ObservedEntities;
|
|
|
|
std::unordered_set<LWOOBJID> m_LimboConstructions;
|
|
|
|
bool m_GhostOverride;
|
|
};
|
|
|
|
#endif //!__GHOSTCOMPONENT__H__
|