DarkflameServer/dGame/dGameMessages/PropertySelectQueryProperty.cpp
jadebenn ef6f2f133e
chore: Eradicate C-style casts and further clean up some code (#1361)
* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

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Co-authored-by: jadebenn <jonahebenn@yahoo.com>
2023-12-27 22:18:20 -06:00

39 lines
1.1 KiB
C++

#include "PropertySelectQueryProperty.h"
void PropertySelectQueryProperty::Serialize(RakNet::BitStream& stream) const {
stream.Write(CloneId);
const auto& owner = GeneralUtils::UTF8ToUTF16(OwnerName);
stream.Write<uint32_t>(owner.size());
for (uint32_t i = 0; i < owner.size(); ++i) {
stream.Write<uint16_t>(owner[i]);
}
const auto& name = GeneralUtils::UTF8ToUTF16(Name);
stream.Write<uint32_t>(name.size());
for (uint32_t i = 0; i < name.size(); ++i) {
stream.Write<uint16_t>(name[i]);
}
const auto& description = GeneralUtils::UTF8ToUTF16(Description);
stream.Write<uint32_t>(description.size());
for (uint32_t i = 0; i < description.size(); ++i) {
stream.Write<uint16_t>(description[i]);
}
stream.Write(Reputation);
stream.Write(IsBestFriend);
stream.Write(IsFriend);
stream.Write(IsModeratorApproved);
stream.Write(IsAlt);
stream.Write(IsOwned);
stream.Write(AccessType);
stream.Write(DateLastPublished);
stream.Write(PerformanceIndex);
stream.Write(PerformanceCost);
}
void PropertySelectQueryProperty::Deserialize(RakNet::BitStream& stream) const {
// Do we need this?
}