DarkflameServer/dGame
jadebenn ef6f2f133e
chore: Eradicate C-style casts and further clean up some code (#1361)
* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

---------

Co-authored-by: jadebenn <jonahebenn@yahoo.com>
2023-12-27 22:18:20 -06:00
..
dBehaviors chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
dComponents chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
dEntity format codebase 2022-07-28 08:39:57 -05:00
dGameMessages chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
dInventory chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
dMission chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
dPropertyBehaviors chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
dUtilities chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
Character.cpp refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
Character.h refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Entity.cpp chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
Entity.h Entity: Fix death behavior of 0 (#1319) 2023-11-25 22:50:28 -06:00
EntityManager.cpp chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
EntityManager.h refactor: re-write AOE, add FilterTargets, Update TacArc Reading (#1035) 2023-10-09 15:18:51 -05:00
LeaderboardManager.cpp refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
LeaderboardManager.h Add weekly filter 2023-06-05 16:04:56 -07:00
Player.cpp fix: Character access after deletion (#1348) 2023-12-21 22:12:52 -06:00
Player.h convert to unix line endings 2022-08-05 22:01:59 -05:00
TeamManager.cpp Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TeamManager.h Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TradingManager.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
TradingManager.h format codebase 2022-07-28 08:39:57 -05:00
User.cpp fix: general crashes (#1336) 2023-12-16 12:27:06 -06:00
User.h fix: general crashes (#1336) 2023-12-16 12:27:06 -06:00
UserManager.cpp chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
UserManager.h refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00