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DarkflameServer
/
dGame
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dInventory
History
David Markowitz
1941679d27
feat: Bump standard to 20 (
#1376
)
...
* Bump to 20 * fix warnings and errors * thanks RakNet
2024-01-02 07:53:00 +00:00
..
CMakeLists.txt
…
DatabasePet.h
…
EquippedItem.cpp
…
EquippedItem.h
…
Inventory.cpp
feat: Abstract Logger and simplify code (
#1207
)
2023-10-21 16:31:55 -07:00
Inventory.h
CDClient cleanup and optimization (
#1023
)
2023-03-17 07:36:21 -07:00
Item.cpp
feat: Bump standard to 20 (
#1376
)
2024-01-02 07:53:00 +00:00
Item.h
fix: Dismantling basically being O(n!) (
#1295
)
2023-11-15 19:29:53 -06:00
ItemSet.cpp
chore: Eradicate C-style casts and further clean up some code (
#1361
)
2023-12-27 22:18:20 -06:00
ItemSet.h
Update DarkInspirationBehavior.cpp (
#897
)
2022-12-23 18:05:30 -08:00
ItemSetPassiveAbility.cpp
Move EntityManager to Game namespace (
#1140
)
2023-07-15 13:56:33 -07:00
ItemSetPassiveAbility.h
Update DarkInspirationBehavior.cpp (
#897
)
2022-12-23 18:05:30 -08:00