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The routes' own zone name helpers and the CDClient's English zone and leaderboard header copies give way to GameText, so every name comes from the locale in the viewer's language; the Network page's world labels, mail, missions, leaderboards, item info (cached per language) and the settings/vanity help strings too. Reward code 4 and the plaque text name their zone from the locale. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
365 lines
20 KiB
C++
365 lines
20 KiB
C++
#include "ChatRoutes.h"
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#include "GameText.h"
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#include <ctime>
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#include <map>
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#include <regex>
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#include "ChatHistory.h"
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#include "RouteUtils.h"
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#include "DashboardRoutes.h"
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#include "PlayerActions.h"
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#include "master/PlayerAction.h"
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#include "WSRoutes.h"
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#include "Permissions.h"
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#include "Database.h"
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#include "Game.h"
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#include "Logger.h"
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#include "Web.h"
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#include "GeneralUtils.h"
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#include "eHTTPMethod.h"
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using namespace RouteUtils;
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namespace {
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constexpr uint32_t MAX_PAGE = 500;
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uint64_t g_LastPushed = 0;
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ChatHistory::Access AccessOf(const HTTPContext& context) {
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return { Can(context, "chat_private"), Can(context, "chat_dms") };
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}
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nlohmann::json RowJson(const IChatLog::ChatMessage& m, const ChatHistory::Access& access) {
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const auto& zones = GameText::ZoneNames();
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const auto zone = std::to_string(m.zoneId);
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auto json = ChatHistory::MessageJson(m, access);
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json["zone_name"] = zones.contains(zone) ? zones[zone] : nlohmann::json("");
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return json;
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}
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// The messages as JSON, each with the newest flag covering it (flag_id, 0 for none)
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nlohmann::json MessagesJson(const std::vector<IChatLog::ChatMessage>& messages, const ChatHistory::Access& access) {
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std::vector<uint64_t> ids;
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for (const auto& m : messages) ids.push_back(m.id);
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std::map<uint64_t, uint64_t> flags;
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for (const auto& [message, flag] : Database::Get()->GetFlaggedMessages(ids)) flags[message] = flag;
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nlohmann::json out = nlohmann::json::array();
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for (const auto& m : messages) {
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auto json = RowJson(m, access);
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json["flag_id"] = flags.contains(m.id) ? flags[m.id] : 0;
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out.push_back(std::move(json));
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}
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return out;
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}
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// The filters both the API and the Chat Log page take, from a query string or a JSON body
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IChatLog::ChatQuery Query(const HTTPContext& context, const std::function<std::string(const char*)>& get) {
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IChatLog::ChatQuery q;
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q.channel = get("channel");
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// Team and guild chat, and whispers, need their own permissions
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const auto access = AccessOf(context);
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q.includePrivate = access.group;
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q.includeWhispers = access.whispers;
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if (!q.channel.empty() && !ChatHistory::CanRead(q.channel, access)) q.channel = "none";
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const auto character = get("character");
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if (!character.empty()) q.characterId = ResolveCharacter(character).value_or(-1);
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q.accountId = GeneralUtils::TryParse<uint32_t>(get("account")).value_or(0);
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q.zoneId = GeneralUtils::TryParse<uint32_t>(get("zone")).value_or(0);
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q.instanceId = GeneralUtils::TryParse<int64_t>(get("instance")).value_or(-1);
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q.since = std::max<int64_t>(0, GeneralUtils::TryParse<int64_t>(get("since")).value_or(0));
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q.until = std::max<int64_t>(0, GeneralUtils::TryParse<int64_t>(get("until")).value_or(0));
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q.search = get("search");
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q.blockedOnly = get("blocked") == "1" || get("blocked") == "true";
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return q;
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}
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uint32_t Limit(const HTTPContext& context, uint32_t fallback) {
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return std::clamp<uint32_t>(GeneralUtils::TryParse<uint32_t>(QueryValue(context.queryString, "limit")).value_or(fallback), 1, MAX_PAGE);
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}
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// A page of one conversation, newest page first, going back with `before`: {messages (oldest first), has_more}
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nlohmann::json ConversationPage(IChatLog::ChatQuery q, const HTTPContext& context, const ChatHistory::Access& access) {
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q.beforeId = GeneralUtils::TryParse<uint64_t>(QueryValue(context.queryString, "before")).value_or(0);
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q.limit = Limit(context, 100) + 1; // one more, to know whether there is an older page
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q.newestFirst = true;
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auto messages = Database::Get()->GetChatMessages(q);
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const bool more = messages.size() == q.limit;
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if (more) messages.pop_back();
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std::reverse(messages.begin(), messages.end());
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return { {"messages", MessagesJson(messages, access)}, {"has_more", more} };
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}
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std::optional<std::string> CharacterName(LWOOBJID id) {
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const auto info = Database::Get()->GetCharacterInfo(id);
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if (!info) return std::nullopt;
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return info->name;
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}
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}
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namespace ChatRoutes {
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void PushNew(uint64_t newestId) {
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if (g_LastPushed == 0 || newestId <= g_LastPushed) { g_LastPushed = std::max(g_LastPushed, newestId); return; }
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IChatLog::ChatQuery q;
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q.afterId = g_LastPushed;
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q.limit = MAX_PAGE;
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// Only what everyone with chat_view may read goes on the topic; private chat stays behind its permission.
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// Page through everything new, so a burst of more than a page isn't skipped (bounded, in case of a flood).
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constexpr int MAX_PAGES = 20;
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for (int page = 0; page < MAX_PAGES; page++) {
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const auto messages = Database::Get()->GetChatMessages(q);
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for (const auto& message : messages) {
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auto json = RowJson(message, {});
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Game::web.SendWSMessage("chat_message", json);
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}
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if (messages.size() < q.limit) break;
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q.afterId = messages.back().id;
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if (page == MAX_PAGES - 1) LOG("More than %d chat messages arrived at once; the rest are on the Chat Log page", MAX_PAGES * static_cast<int>(MAX_PAGE));
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}
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g_LastPushed = newestId;
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}
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}
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void RegisterChatRoutes() {
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Game::web.RegisterWSSubscription("chat_message", std::function<uint8_t()>([] { return Permissions::Level("chat_view"); }), "chat_view");
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Route(eHTTPMethod::GET, "/api/chat", Perm("chat_view"),
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"Chat messages, oldest first. Query: after (the last id you have; for bridges polling), limit (max 500), channel (zone, whisper, team, guild, web), "
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"character (name or ID), account, zone, instance (one world server of that zone), since and until (unix times), search, blocked=1 (only what the chat filter stopped). "
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"Team and guild chat need chat_private, whispers chat_dms. Returns {messages, last_id}. Live: subscribe to the chat_message WebSocket topic",
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[](HTTPReply& reply, const HTTPContext& context) {
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const auto access = AccessOf(context);
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auto q = Query(context, [&](const char* name) { return QueryValue(context.queryString, name); });
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q.afterId = GeneralUtils::TryParse<uint64_t>(QueryValue(context.queryString, "after")).value_or(0);
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q.limit = Limit(context, 100);
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// Without `after`, the newest page (still returned oldest first)
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q.newestFirst = q.afterId == 0;
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auto messages = Database::Get()->GetChatMessages(q);
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if (q.newestFirst) std::reverse(messages.begin(), messages.end());
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nlohmann::json out = nlohmann::json::array();
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uint64_t last = q.afterId;
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for (const auto& m : messages) { out.push_back(RowJson(m, access)); last = std::max(last, m.id); }
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JsonSuccess(reply, { {"messages", out}, {"last_id", last} });
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});
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Route(eHTTPMethod::POST, "/api/tables/chat_log", Perm("chat_view"),
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"The chat log for the Chat Log page (DataTables), newest first. Body adds {channel, character, account, zone, instance, since, until, blocked}. "
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"Each row has flag_id: the newest chat flag covering it (0: none)",
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[](HTTPReply& reply, const HTTPContext& context) {
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const auto request = ParseDataTablesRequest(context.body);
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const auto body = ParseBody(context);
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if (!request || !body) return JsonError(reply, eHTTPStatusCode::BAD_REQUEST, "Invalid JSON");
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const auto access = AccessOf(context);
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auto q = Query(context, [&](const char* name) {
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// DataTables' own search is an object ({value, regex}); it's read from the request below
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if (!body->contains(name) || !(*body)[name].is_primitive() || (*body)[name].is_null()) return std::string{};
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const auto& v = (*body)[name];
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return v.is_string() ? v.get<std::string>() : v.is_boolean() ? std::string(v.get<bool>() ? "1" : "0") : v.dump();
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});
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if (q.search.empty()) q.search = request->search;
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q.newestFirst = true;
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q.offset = request->start;
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q.limit = std::clamp<uint32_t>(request->length, 1, MAX_PAGE);
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IChatLog::ChatQuery all;
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all.includePrivate = q.includePrivate;
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all.includeWhispers = q.includeWhispers;
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JsonReply(reply, eHTTPStatusCode::OK, { {"draw", request->draw}, {"recordsTotal", Database::Get()->CountChatMessages(all)},
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{"recordsFiltered", Database::Get()->CountChatMessages(q)}, {"data", MessagesJson(Database::Get()->GetChatMessages(q), access)} });
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});
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Route(eHTTPMethod::GET, "/api/chat/stats", Perm("chat_view"),
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"How much is said: messages in the last hour and today, and how many the filter stopped today. Query: zone, instance (one world server)",
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[](HTTPReply& reply, const HTTPContext& context) {
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const auto now = static_cast<int64_t>(std::time(nullptr));
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const auto count = [&](int64_t since, bool blocked) {
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auto q = Query(context, [&](const char* name) { return QueryValue(context.queryString, name); });
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q.since = since;
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q.blockedOnly = blocked;
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return Database::Get()->CountChatMessages(q);
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};
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JsonSuccess(reply, { {"lastHour", count(now - 3600, false)}, {"today", count(now - 86400, false)}, {"blockedToday", count(now - 86400, true)} });
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});
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Route(eHTTPMethod::GET, "/api/chat/messages/:id/context", Perm("chat_view"),
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"A message and the conversation around it: the same world for zone chat, the same two characters for whispers, the same team or guild. "
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"Query: count (messages before and after, default 10, max 50). Needs the permission for the message's channel",
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[](HTTPReply& reply, const HTTPContext& context) {
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const auto id = PathId<uint64_t>(context.path, 3);
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if (!id || *id == 0) return JsonError(reply, eHTTPStatusCode::BAD_REQUEST, "Invalid message ID");
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const auto access = AccessOf(context);
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IChatLog::ChatQuery find;
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find.includePrivate = true;
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find.includeWhispers = true;
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find.afterId = *id - 1;
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find.limit = 1;
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const auto found = Database::Get()->GetChatMessages(find);
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if (found.empty() || found.front().id != *id) return JsonError(reply, eHTTPStatusCode::NOT_FOUND, "No such message (chat is kept for log_chat_days)");
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const auto& message = found.front();
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if (!ChatHistory::CanRead(message.channel, access)) return JsonError(reply, eHTTPStatusCode::FORBIDDEN, "Reading " + message.channel + " chat needs another permission");
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const auto count = std::clamp<uint32_t>(GeneralUtils::TryParse<uint32_t>(QueryValue(context.queryString, "count")).value_or(10), 1, 50);
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auto before = ChatHistory::ConversationQuery(message, access);
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before.beforeId = message.id;
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before.newestFirst = true;
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before.limit = count;
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auto older = Database::Get()->GetChatMessages(before);
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std::reverse(older.begin(), older.end());
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auto after = ChatHistory::ConversationQuery(message, access);
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after.afterId = message.id;
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after.limit = count;
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std::vector<IChatLog::ChatMessage> all = older;
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all.push_back(message);
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for (const auto& m : Database::Get()->GetChatMessages(after)) all.push_back(m);
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if (message.channel == "whisper") {
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Audit(context, "chat_dms_view", "Whispers between " + message.senderName + " and " + message.recipientName + " around message " + std::to_string(message.id),
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AuditTarget::Character(message.senderId));
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}
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JsonSuccess(reply, { {"message", RowJson(message, access)}, {"messages", MessagesJson(all, access)} });
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});
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// ---- Conversations: guild chat, team chat, whispers ----
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Route(eHTTPMethod::GET, "/api/chat/guild/:id", Perm("chat_private"),
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"A guild's chat, newest page first. Query: before (the oldest id you have, for the page before it), limit (max 500). Returns {guild, messages (oldest first), has_more}",
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[](HTTPReply& reply, const HTTPContext& context) {
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const auto guildId = PathId<int64_t>(context.path, 3);
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if (!guildId || *guildId <= 0) return JsonError(reply, eHTTPStatusCode::BAD_REQUEST, "Invalid guild ID");
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const auto access = AccessOf(context);
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IChatLog::ChatQuery q;
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q.includePrivate = true;
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q.channel = "guild";
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q.guildId = *guildId;
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auto page = ConversationPage(q, context, access);
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const auto guild = Database::Get()->GetGuild(*guildId);
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page["guild"] = { {"id", std::to_string(*guildId)}, {"name", guild ? guild->name : ""}, {"exists", guild.has_value()} };
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JsonSuccess(reply, page);
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});
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Route(eHTTPMethod::GET, "/api/chat/teams", Perm("chat_private"),
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"Teams that talked in team chat, most recent first. Query: character (name or ID: only teams they talked in), offset, limit (max 500). "
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"Returns {teams: [{team_id, messages, first_time, last_time, senders}], total}",
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[](HTTPReply& reply, const HTTPContext& context) {
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LWOOBJID character = 0;
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const auto text = QueryValue(context.queryString, "character");
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if (!text.empty()) {
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const auto resolved = ResolveCharacter(text);
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if (!resolved) return JsonSuccess(reply, { {"teams", nlohmann::json::array()}, {"total", 0} });
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character = *resolved;
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}
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const auto offset = GeneralUtils::TryParse<uint32_t>(QueryValue(context.queryString, "offset")).value_or(0);
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nlohmann::json teams = nlohmann::json::array();
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for (const auto& team : Database::Get()->GetChatTeams(character, offset, Limit(context, 50))) {
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teams.push_back({ {"team_id", std::to_string(team.teamId)}, {"messages", team.messages}, {"first_time", team.firstTime}, {"last_time", team.lastTime},
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{"senders", GeneralUtils::SplitString(team.senders, ',')} });
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}
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JsonSuccess(reply, { {"teams", teams}, {"total", Database::Get()->CountChatTeams(character)} });
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});
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Route(eHTTPMethod::GET, "/api/chat/team/:id", Perm("chat_private"),
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"One team's chat, newest page first. Query: before, limit (max 500). Returns {messages (oldest first), has_more}",
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[](HTTPReply& reply, const HTTPContext& context) {
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const auto teamId = PathId<LWOOBJID>(context.path, 3);
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if (!teamId || *teamId <= 0) return JsonError(reply, eHTTPStatusCode::BAD_REQUEST, "Invalid team ID");
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IChatLog::ChatQuery q;
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q.includePrivate = true;
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q.channel = "team";
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q.teamId = *teamId;
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JsonSuccess(reply, ConversationPage(q, context, AccessOf(context)));
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});
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Route(eHTTPMethod::GET, "/api/characters/:id/whispers", Perm("chat_dms"),
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"The characters a character whispered with, most recent conversation first. Query: offset, limit (max 500). "
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"Returns {character, partners: [{character_id, name, messages, first_time, last_time}], total}",
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[](HTTPReply& reply, const HTTPContext& context) {
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const auto characterId = PathId<LWOOBJID>(context.path, 2);
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if (!characterId) return JsonError(reply, eHTTPStatusCode::BAD_REQUEST, "Invalid character ID");
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const auto offset = GeneralUtils::TryParse<uint32_t>(QueryValue(context.queryString, "offset")).value_or(0);
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nlohmann::json partners = nlohmann::json::array();
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for (const auto& p : Database::Get()->GetWhisperPartners(*characterId, offset, Limit(context, 50))) {
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partners.push_back({ {"character_id", std::to_string(p.characterId)}, {"name", p.name}, {"messages", p.messages}, {"first_time", p.firstTime}, {"last_time", p.lastTime} });
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}
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JsonSuccess(reply, { {"character", { {"id", std::to_string(*characterId)}, {"name", CharacterName(*characterId).value_or("")} }},
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{"partners", partners}, {"total", Database::Get()->CountWhisperPartners(*characterId)} });
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});
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Route(eHTTPMethod::GET, "/api/characters/:id/whispers/:other", Perm("chat_dms"),
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"The whispers between two characters, newest page first. Query: before, limit (max 500). Returns {messages (oldest first), has_more}. "
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"Opening a conversation (the first page) is audited",
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[](HTTPReply& reply, const HTTPContext& context) {
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const auto characterId = PathId<LWOOBJID>(context.path, 2);
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const auto otherId = PathId<LWOOBJID>(context.path, 4);
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if (!characterId || !otherId || *characterId == *otherId) return JsonError(reply, eHTTPStatusCode::BAD_REQUEST, "Invalid character IDs");
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IChatLog::ChatQuery q;
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q.includeWhispers = true;
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q.channel = "whisper";
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q.characterId = *characterId;
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q.otherCharacterId = *otherId;
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auto page = ConversationPage(q, context, AccessOf(context));
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if (QueryValue(context.queryString, "before").empty()) {
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Audit(context, "chat_dms_view", "Whispers between " + CharacterName(*characterId).value_or(std::to_string(*characterId)) + " and " +
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CharacterName(*otherId).value_or(std::to_string(*otherId)), AuditTarget::Character(*characterId));
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}
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JsonSuccess(reply, page);
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});
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Route(eHTTPMethod::GET, "/chat_log/guild/:id", Perm("chat_private"), "One guild's chat", [](HTTPReply& reply, const HTTPContext& context) {
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const auto guildId = PathId<int64_t>(context.path, 2);
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if (!guildId || *guildId <= 0) return RenderError(reply, context, eHTTPStatusCode::NOT_FOUND, "Invalid guild ID");
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const auto guild = Database::Get()->GetGuild(*guildId);
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RenderPage(reply, context, "chat_history.jinja2", "guilds", { {"mode", "guild"}, {"id", std::to_string(*guildId)},
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{"title", guild ? guild->name + " guild chat" : "Guild " + std::to_string(*guildId) + " chat"} });
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});
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Route(eHTTPMethod::GET, "/chat_log/teams", Perm("chat_private"), "Team chat, by team", [](HTTPReply& reply, const HTTPContext& context) {
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RenderPage(reply, context, "chat_history.jinja2", "chat_teams", { {"mode", "teams"}, {"id", ""}, {"title", "Team Chat"} });
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});
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Route(eHTTPMethod::GET, "/characters/:id/whispers", Perm("chat_dms"), "A character's whispers, by conversation", [](HTTPReply& reply, const HTTPContext& context) {
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const auto characterId = PathId<LWOOBJID>(context.path, 1);
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if (!characterId) return RenderError(reply, context, eHTTPStatusCode::NOT_FOUND, "Invalid character ID");
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const auto name = CharacterName(*characterId);
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if (!name) return RenderError(reply, context, eHTTPStatusCode::NOT_FOUND, "Character not found");
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RenderPage(reply, context, "chat_history.jinja2", "characters", { {"mode", "whispers"}, {"id", std::to_string(*characterId)},
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{"title", *name + "'s whispers"}, {"character_name", *name} });
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});
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Route(eHTTPMethod::POST, "/api/chat/send", Perm("chat_send"),
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"Post in players' chat. Body: {message (1-300 characters), name (who it's from, e.g. a Discord user; default your account), label (shown in brackets, "
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"default Web, e.g. Discord), zone (optional: only that zone), instance (optional, with zone: only that world server)}. Shown as \"[label] name\" so it can't pass for a player. Runs in the background: {requestId}",
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[](HTTPReply& reply, const HTTPContext& context) {
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const auto body = ParseBody(context);
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if (!body) return JsonError(reply, eHTTPStatusCode::BAD_REQUEST, "Invalid JSON");
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std::string message = body->value("message", "");
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std::erase_if(message, [](char c) { return c == '\r' || c == '\n'; });
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if (message.empty() || message.size() > 300) return JsonError(reply, eHTTPStatusCode::BAD_REQUEST, "The message is 1 to 300 characters");
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std::string label = body->value("label", "Web");
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static const std::regex labelPattern("^[A-Za-z0-9 _-]{1,16}$");
|
|
if (!std::regex_match(label, labelPattern)) return JsonError(reply, eHTTPStatusCode::BAD_REQUEST, "The label is up to 16 letters, digits, spaces, - or _");
|
|
std::string name = body->value("name", context.authenticatedUser);
|
|
std::erase_if(name, [](char c) { return c == '\r' || c == '\n' || c == '[' || c == ']'; });
|
|
if (name.empty() || name.size() > 32) return JsonError(reply, eHTTPStatusCode::BAD_REQUEST, "The name is 1 to 32 characters");
|
|
const auto zone = body->value("zone", 0u);
|
|
const int32_t instance = body->value("instance", -1);
|
|
|
|
PlayerActionRequest request;
|
|
request.action = ePlayerAction::CHAT_MESSAGE;
|
|
request.name = "[" + label + "] " + name;
|
|
request.text = message;
|
|
request.zoneId = static_cast<LWOMAPID>(zone);
|
|
request.instanceId = zone ? instance : -1;
|
|
|
|
IChatLog::ChatMessage entry;
|
|
entry.time = static_cast<int64_t>(std::time(nullptr));
|
|
entry.channel = "web";
|
|
entry.senderName = request.name;
|
|
entry.accountId = context.accountId;
|
|
entry.zoneId = zone;
|
|
entry.instanceId = zone && instance >= 0 ? static_cast<uint32_t>(instance) : 0;
|
|
entry.message = message;
|
|
Database::Get()->InsertChatMessage(entry);
|
|
|
|
const auto requestId = PlayerActions::Request(request, context.accountId, [](const PlayerActionResult& result) {
|
|
return PlayerActions::Outcome{ true, result.affected ? "Shown to " + std::to_string(result.affected) + " player(s)" : "Nobody saw it: no one is in a world it went to, or the chat filter stopped it" };
|
|
});
|
|
JsonSuccess(reply, { {"requestId", requestId} });
|
|
});
|
|
}
|