DarkflameServer/dScripts/ai/GENERAL
David Markowitz eccd6f691f Moving and organizing Player code
- Move code to CharacterComponent
- Remove extraneous interfaces
- Simplify some code greatly
- Change some types to return and take in const ref (only structs larger than 8 bytes benefit from this change.)
- Update code to use CharacterComponent for sending to zone instead of Player*.
- Remove static storage container (static containers can be destroyed before exit/terminate handler executes)
2024-01-11 04:34:55 -08:00
..
CMakeLists.txt fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
InstanceExitTransferPlayerToLastNonInstance.cpp Moving and organizing Player code 2024-01-11 04:34:55 -08:00
InstanceExitTransferPlayerToLastNonInstance.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
LegoDieRoll.cpp Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup 2023-05-13 16:16:58 -07:00
LegoDieRoll.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00