DarkflameServer/dScripts/ai/FV/ActNinjaTurret.h
Aaron Kimbrell 15954413ae
chore: rename rebuild to quickbuild (#1364)
* rename rebuild to quickbuild

* fix includes
2023-12-28 22:24:30 -06:00

12 lines
315 B
C++

#pragma once
#include "CppScripts.h"
class ActNinjaTurret : public CppScripts::Script
{
public:
void OnQuickBuildNotifyState(Entity* self, eQuickBuildState state) override;
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
int32_t param3) override;
};