DarkflameServer/dDatabase/GameDatabase/MySQL/Tables/Property.cpp
David Markowitz ec501831e6
fix: Remove database requirements for Property Entrance Component and greatly simplify logic (#1650)
* remove complex queries and move logic to dDatabase

remove unused code

Use correct id

fix arrows

use correct parameter

fix queries

Update Property.cpp

remove unused header

remove extra include

* fix tests

* Update dGame/dComponents/PropertyEntranceComponent.h

Co-authored-by: jadebenn <jadebenn@users.noreply.github.com>

* Update dGame/User.h

Co-authored-by: jadebenn <jadebenn@users.noreply.github.com>

---------

Co-authored-by: jadebenn <jadebenn@users.noreply.github.com>
2024-11-23 15:56:31 -06:00

191 lines
6.4 KiB
C++

#include "MySQLDatabase.h"
#include "ePropertySortType.h"
std::optional<IProperty::PropertyEntranceResult> MySQLDatabase::GetProperties(const IProperty::PropertyLookup& params) {
std::optional<IProperty::PropertyEntranceResult> result;
std::string query;
std::unique_ptr<sql::ResultSet> properties;
if (params.sortChoice == SORT_TYPE_FEATURED || params.sortChoice == SORT_TYPE_FRIENDS) {
query = R"QUERY(
FROM properties as p
JOIN charinfo as ci
ON ci.prop_clone_id = p.clone_id
where p.zone_id = ?
AND (
p.description LIKE ?
OR p.name LIKE ?
OR ci.name LIKE ?
)
AND p.privacy_option >= ?
AND p.owner_id IN (
SELECT fr.requested_player AS player FROM (
SELECT CASE
WHEN player_id = ? THEN friend_id
WHEN friend_id = ? THEN player_id
END AS requested_player FROM friends
) AS fr
JOIN charinfo AS ci ON ci.id = fr.requested_player
WHERE fr.requested_player IS NOT NULL AND fr.requested_player != ?
) ORDER BY ci.name ASC
)QUERY";
const auto completeQuery = "SELECT p.* " + query + " LIMIT ? OFFSET ?;";
properties = ExecuteSelect(
completeQuery,
params.mapId,
"%" + params.searchString + "%",
"%" + params.searchString + "%",
"%" + params.searchString + "%",
params.playerSort,
params.playerId,
params.playerId,
params.playerId,
params.numResults,
params.startIndex
);
const auto countQuery = "SELECT COUNT(*) as count" + query + ";";
auto count = ExecuteSelect(
countQuery,
params.mapId,
"%" + params.searchString + "%",
"%" + params.searchString + "%",
"%" + params.searchString + "%",
params.playerSort,
params.playerId,
params.playerId,
params.playerId
);
if (count->next()) {
result->totalEntriesMatchingQuery = count->getUInt("count");
}
} else {
if (params.sortChoice == SORT_TYPE_REPUTATION) {
query = R"QUERY(
FROM properties as p
JOIN charinfo as ci
ON ci.prop_clone_id = p.clone_id
where p.zone_id = ?
AND (
p.description LIKE ?
OR p.name LIKE ?
OR ci.name LIKE ?
)
AND p.privacy_option >= ?
ORDER BY p.reputation DESC, p.last_updated DESC
)QUERY";
} else {
query = R"QUERY(
FROM properties as p
JOIN charinfo as ci
ON ci.prop_clone_id = p.clone_id
where p.zone_id = ?
AND (
p.description LIKE ?
OR p.name LIKE ?
OR ci.name LIKE ?
)
AND p.privacy_option >= ?
ORDER BY p.last_updated DESC
)QUERY";
}
const auto completeQuery = "SELECT p.* " + query + " LIMIT ? OFFSET ?;";
properties = ExecuteSelect(
completeQuery,
params.mapId,
"%" + params.searchString + "%",
"%" + params.searchString + "%",
"%" + params.searchString + "%",
params.playerSort,
params.numResults,
params.startIndex
);
const auto countQuery = "SELECT COUNT(*) as count" + query + ";";
auto count = ExecuteSelect(
countQuery,
params.mapId,
"%" + params.searchString + "%",
"%" + params.searchString + "%",
"%" + params.searchString + "%",
params.playerSort
);
if (count->next()) {
result->totalEntriesMatchingQuery = count->getUInt("count");
}
}
while (properties->next()) {
auto& entry = result->entries.emplace_back();
entry.id = properties->getUInt64("id");
entry.ownerId = properties->getUInt64("owner_id");
entry.cloneId = properties->getUInt64("clone_id");
entry.name = properties->getString("name").c_str();
entry.description = properties->getString("description").c_str();
entry.privacyOption = properties->getInt("privacy_option");
entry.rejectionReason = properties->getString("rejection_reason").c_str();
entry.lastUpdatedTime = properties->getUInt("last_updated");
entry.claimedTime = properties->getUInt("time_claimed");
entry.reputation = properties->getUInt("reputation");
entry.modApproved = properties->getUInt("mod_approved");
entry.performanceCost = properties->getFloat("performance_cost");
}
return result;
}
std::optional<IProperty::Info> MySQLDatabase::GetPropertyInfo(const LWOMAPID mapId, const LWOCLONEID cloneId) {
auto propertyEntry = ExecuteSelect(
"SELECT id, owner_id, clone_id, name, description, privacy_option, rejection_reason, last_updated, time_claimed, reputation, mod_approved, performance_cost "
"FROM properties WHERE zone_id = ? AND clone_id = ?;", mapId, cloneId);
if (!propertyEntry->next()) {
return std::nullopt;
}
IProperty::Info toReturn;
toReturn.id = propertyEntry->getUInt64("id");
toReturn.ownerId = propertyEntry->getUInt64("owner_id");
toReturn.cloneId = propertyEntry->getUInt64("clone_id");
toReturn.name = propertyEntry->getString("name").c_str();
toReturn.description = propertyEntry->getString("description").c_str();
toReturn.privacyOption = propertyEntry->getInt("privacy_option");
toReturn.rejectionReason = propertyEntry->getString("rejection_reason").c_str();
toReturn.lastUpdatedTime = propertyEntry->getUInt("last_updated");
toReturn.claimedTime = propertyEntry->getUInt("time_claimed");
toReturn.reputation = propertyEntry->getUInt("reputation");
toReturn.modApproved = propertyEntry->getUInt("mod_approved");
toReturn.performanceCost = propertyEntry->getFloat("performance_cost");
return toReturn;
}
void MySQLDatabase::UpdatePropertyModerationInfo(const IProperty::Info& info) {
ExecuteUpdate("UPDATE properties SET privacy_option = ?, rejection_reason = ?, mod_approved = ? WHERE id = ? LIMIT 1;",
info.privacyOption,
info.rejectionReason,
info.modApproved,
info.id);
}
void MySQLDatabase::UpdatePropertyDetails(const IProperty::Info& info) {
ExecuteUpdate("UPDATE properties SET name = ?, description = ? WHERE id = ? LIMIT 1;", info.name, info.description, info.id);
}
void MySQLDatabase::UpdatePerformanceCost(const LWOZONEID& zoneId, const float performanceCost) {
ExecuteUpdate("UPDATE properties SET performance_cost = ? WHERE zone_id = ? AND clone_id = ? LIMIT 1;", performanceCost, zoneId.GetMapID(), zoneId.GetCloneID());
}
void MySQLDatabase::InsertNewProperty(const IProperty::Info& info, const uint32_t templateId, const LWOZONEID& zoneId) {
auto insertion = ExecuteInsert(
"INSERT INTO properties"
"(id, owner_id, template_id, clone_id, name, description, zone_id, rent_amount, rent_due, privacy_option, last_updated, time_claimed, rejection_reason, reputation, performance_cost)"
"VALUES (?, ?, ?, ?, ?, ?, ?, 0, 0, 0, UNIX_TIMESTAMP(), UNIX_TIMESTAMP(), '', 0, 0.0)",
info.id,
info.ownerId,
templateId,
zoneId.GetCloneID(),
info.name,
info.description,
zoneId.GetMapID()
);
}