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6b30292efd
The dropship computer now no longer gives a player a second mission item should they interact with it again after mission completion
14 lines
376 B
C++
14 lines
376 B
C++
#pragma once
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#include "CppScripts.h"
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class AmDropshipComputer : public CppScripts::Script
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{
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public:
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void OnStartup(Entity* self) override;
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void OnUse(Entity* self, Entity* user) override;
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void OnDie(Entity* self, Entity* killer) override;
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void OnTimerDone(Entity* self, std::string timerName) override;
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private:
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const LOT m_NexusTalonDataCard = 12323;
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};
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