DarkflameServer/dScripts/02_server/Map/njhub/ImaginationShrineServer.cpp
2023-06-07 00:23:50 -07:00

17 lines
420 B
C++

#include "ImaginationShrineServer.h"
#include "RebuildComponent.h"
void ImaginationShrineServer::OnUse(Entity* self, Entity* user) {
// If the rebuild component is complete, use the shrine
auto rebuildComponent = self->GetComponent<RebuildComponent>();
if (rebuildComponent == nullptr) {
return;
}
if (rebuildComponent->GetState() == eRebuildState::COMPLETED) {
// Use the shrine
BaseUse(self, user);
}
}