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Frames and phase scopes in the world, auth, chat and UGC loops (packets per type, entities, physics, ghosting, replica, spawners, log flush, saves, web requests by route). Scopes at LoadPlayer, CreateEntity, each component's construction, InventoryComponent::LoadXml, script timers and a world's zone load; game database queries in the query helpers; CDClient statements timed through sqlite3_trace_v2 as CDClient <table> (CppSQLite3DB gets a handle accessor). Task 96. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
343 lines
8.4 KiB
C++
343 lines
8.4 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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// CppSQLite3 - A C++ wrapper around the SQLite3 embedded database library.
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//
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// Copyright (c) 2004..2007 Rob Groves. All Rights Reserved. rob.groves@btinternet.com
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//
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// Permission to use, copy, modify, and distribute this software and its
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// documentation for any purpose, without fee, and without a written
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// agreement, is hereby granted, provided that the above copyright notice,
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// this paragraph and the following two paragraphs appear in all copies,
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// modifications, and distributions.
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//
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// IN NO EVENT SHALL THE AUTHOR BE LIABLE TO ANY PARTY FOR DIRECT,
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// INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST
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// PROFITS, ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION,
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// EVEN IF THE AUTHOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// THE AUTHOR SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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// PARTICULAR PURPOSE. THE SOFTWARE AND ACCOMPANYING DOCUMENTATION, IF
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// ANY, PROVIDED HEREUNDER IS PROVIDED "AS IS". THE AUTHOR HAS NO OBLIGATION
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// TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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//
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// V3.0 03/08/2004 -Initial Version for sqlite3
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//
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// V3.1 16/09/2004 -Implemented getXXXXField using sqlite3 functions
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// -Added CppSQLiteDB3::tableExists()
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//
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// V3.2 01/07/2005 -Fixed execScalar to handle a NULL result
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// 12/07/2007 -Added CppSQLiteDB::IsAutoCommitOn()
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// -Added int64 functions to CppSQLite3Query
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// -Added Name based parameter binding to CppSQLite3Statement.
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////////////////////////////////////////////////////////////////////////////////
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#ifndef _CppSQLite3_H_
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#define _CppSQLite3_H_
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#include "sqlite3.h"
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#include <cstdio>
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#include <cstring>
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#include <exception>
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#define CPPSQLITE_ERROR 1000
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class CppSQLite3Exception : public std::exception
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{
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public:
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CppSQLite3Exception(const int nErrCode,
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char* szErrMess,
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bool bDeleteMsg=true);
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CppSQLite3Exception(const CppSQLite3Exception& e);
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virtual ~CppSQLite3Exception();
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const int errorCode() const { return mnErrCode; }
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const char* errorMessage() const { return mpszErrMess; }
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const char* what() const noexcept override { return mpszErrMess; }
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static const char* errorCodeAsString(int nErrCode);
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private:
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int mnErrCode;
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char* mpszErrMess;
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};
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class CppSQLite3Buffer
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{
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public:
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CppSQLite3Buffer();
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~CppSQLite3Buffer();
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const char* format(const char* szFormat, ...);
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operator const char*() { return mpBuf; }
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void clear();
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private:
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char* mpBuf;
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};
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class CppSQLite3Binary
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{
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public:
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CppSQLite3Binary();
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~CppSQLite3Binary();
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void setBinary(const unsigned char* pBuf, int nLen);
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void setEncoded(const unsigned char* pBuf);
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const unsigned char* getEncoded();
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const unsigned char* getBinary();
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int getBinaryLength();
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unsigned char* allocBuffer(int nLen);
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void clear();
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private:
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unsigned char* mpBuf;
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int mnBinaryLen;
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int mnBufferLen;
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int mnEncodedLen;
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bool mbEncoded;
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};
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class CppSQLite3Query
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{
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public:
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CppSQLite3Query();
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CppSQLite3Query(const CppSQLite3Query& rQuery);
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CppSQLite3Query(sqlite3* pDB,
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sqlite3_stmt* pVM,
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bool bEof,
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bool bOwnVM=true);
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CppSQLite3Query& operator=(const CppSQLite3Query& rQuery);
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virtual ~CppSQLite3Query();
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int numFields();
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int fieldIndex(const char* szField);
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const char* fieldName(int nCol);
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const char* fieldDeclType(int nCol);
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int fieldDataType(int nCol);
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const char* fieldValue(int nField);
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const char* fieldValue(const char* szField);
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int getIntField(int nField, int nNullValue=0);
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int getIntField(const char* szField, int nNullValue=0);
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sqlite_int64 getInt64Field(int nField, sqlite_int64 nNullValue=0);
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sqlite_int64 getInt64Field(const char* szField, sqlite_int64 nNullValue=0);
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double getFloatField(int nField, double fNullValue=0.0);
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double getFloatField(const char* szField, double fNullValue=0.0);
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const char* getStringField(int nField, const char* szNullValue="");
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const char* getStringField(const char* szField, const char* szNullValue="");
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const unsigned char* getBlobField(int nField, int& nLen);
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const unsigned char* getBlobField(const char* szField, int& nLen);
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bool fieldIsNull(int nField);
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bool fieldIsNull(const char* szField);
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bool eof();
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// Returns true if there is another row to read, false otherwise.
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bool nextRow();
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void finalize();
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private:
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void checkVM();
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sqlite3* mpDB;
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sqlite3_stmt* mpVM;
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bool mbEof;
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int mnCols;
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bool mbOwnVM;
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};
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class CppSQLite3Table
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{
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public:
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CppSQLite3Table();
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CppSQLite3Table(const CppSQLite3Table& rTable);
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CppSQLite3Table(char** paszResults, int nRows, int nCols);
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virtual ~CppSQLite3Table();
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CppSQLite3Table& operator=(const CppSQLite3Table& rTable);
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int numFields();
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int numRows();
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const char* fieldName(int nCol);
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const char* fieldValue(int nField);
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const char* fieldValue(const char* szField);
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int getIntField(int nField, int nNullValue=0);
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int getIntField(const char* szField, int nNullValue=0);
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sqlite_int64 getInt64Field(int nField, sqlite_int64 nNullValue=0);
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sqlite_int64 getInt64Field(const char* szField, sqlite_int64 nNullValue=0);
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double getFloatField(int nField, double fNullValue=0.0);
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double getFloatField(const char* szField, double fNullValue=0.0);
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const char* getStringField(int nField, const char* szNullValue="");
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const char* getStringField(const char* szField, const char* szNullValue="");
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bool fieldIsNull(int nField);
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bool fieldIsNull(const char* szField);
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void setRow(int nRow);
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// Returns true if there is another row to read, false otherwise.
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bool nextRow();
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void finalize();
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private:
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void checkResults();
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int mnCols;
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int mnRows;
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bool mbEof;
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int mnCurrentRow;
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char** mpaszResults;
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};
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class CppSQLite3Statement
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{
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public:
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CppSQLite3Statement();
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CppSQLite3Statement(const CppSQLite3Statement& rStatement);
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CppSQLite3Statement(sqlite3* pDB, sqlite3_stmt* pVM);
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virtual ~CppSQLite3Statement();
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CppSQLite3Statement& operator=(const CppSQLite3Statement& rStatement);
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int execDML();
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CppSQLite3Query execQuery();
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void bind(int nParam, const char* szValue);
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void bind(int nParam, const int nValue);
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void bind(int nParam, const double dwValue);
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void bind(int nParam, const sqlite_int64 llValue);
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void bind(int nParam, const unsigned char* blobValue, int nLen);
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void bindNull(int nParam);
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int bindParameterIndex(const char* szParam);
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void bind(const char* szParam, const char* szValue);
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void bind(const char* szParam, const int nValue);
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void bind(const char* szParam, const double dwValue);
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void bind(const char* szParam, const sqlite_int64 llValue);
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void bind(const char* szParam, const unsigned char* blobValue, int nLen);
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void bindNull(const char* szParam);
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void reset();
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void finalize();
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private:
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void checkDB();
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void checkVM();
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sqlite3* mpDB;
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sqlite3_stmt* mpVM;
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};
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class CppSQLite3DB
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{
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public:
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CppSQLite3DB();
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virtual ~CppSQLite3DB();
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void open(const char* szFile);
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void close();
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bool tableExists(const char* szTable);
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int execDML(const char* szSQL);
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CppSQLite3Query execQuery(const char* szSQL);
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int execScalar(const char* szSQL, int nNullValue=0);
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CppSQLite3Table getTable(const char* szSQL);
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CppSQLite3Statement compileStatement(const char* szSQL);
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sqlite_int64 lastRowId();
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void interrupt() { sqlite3_interrupt(mpDB); }
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// The connection, for sqlite3_* calls this wrapper has no method for (e.g. sqlite3_trace_v2)
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sqlite3* handle() { return mpDB; }
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void setBusyTimeout(int nMillisecs);
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static const char* SQLiteVersion() { return SQLITE_VERSION; }
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static const char* SQLiteHeaderVersion() { return SQLITE_VERSION; }
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static const char* SQLiteLibraryVersion() { return sqlite3_libversion(); }
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static int SQLiteLibraryVersionNumber() { return sqlite3_libversion_number(); }
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bool IsAutoCommitOn();
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private:
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CppSQLite3DB(const CppSQLite3DB& db);
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CppSQLite3DB& operator=(const CppSQLite3DB& db);
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sqlite3_stmt* compile(const char* szSQL);
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void checkDB();
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sqlite3* mpDB;
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int mnBusyTimeoutMs;
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};
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#endif
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