Files
DarkflameServer/tests/dGameTests/EconomyLedgerTests.cpp
Aaron Kimbrell e213a7aeff feat: web dashboard and playground work
The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch:
accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy
reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live
events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved
captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes
they need.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:30:43 -05:00

121 lines
4.8 KiB
C++

#include <gtest/gtest.h>
#include "EconomyLedger.h"
using namespace EconomyLedger;
TEST(EconomyLedgerTests, SumsFlowsPerDayAndSource) {
Accumulator ledger;
EXPECT_TRUE(ledger.Empty());
ledger.AddCoins(10, 1, 2, 100);
ledger.AddCoins(10, 1, 2, -30);
ledger.AddCoins(10, 1, 2, 50);
ledger.AddCoins(11, 1, 2, 5);
ledger.AddCoins(10, 1, 9, 0); // no change, no row
EXPECT_FALSE(ledger.Empty());
const auto batch = ledger.Take();
EXPECT_TRUE(ledger.Empty());
ASSERT_EQ(batch.currency.size(), 2);
EXPECT_EQ(batch.currency[0].day, 10);
EXPECT_EQ(batch.currency[0].gained, 150);
EXPECT_EQ(batch.currency[0].spent, 30);
EXPECT_EQ(batch.currency[1].day, 11);
EXPECT_EQ(batch.currency[1].gained, 5);
}
TEST(EconomyLedgerTests, KeepsStaffItemsApart) {
Accumulator ledger;
ledger.AddItems(10, 1727, 1, false, 3);
ledger.AddItems(10, 1727, 1, true, 3);
ledger.AddItems(10, 1727, 1, false, -1);
ledger.AddUScore(10, 7, 2, 500);
ledger.AddUScore(10, 7, 2, -200);
const auto batch = ledger.Take();
ASSERT_EQ(batch.items.size(), 2);
EXPECT_FALSE(batch.items[0].gm);
EXPECT_EQ(batch.items[0].created, 3);
EXPECT_EQ(batch.items[0].destroyed, 1);
EXPECT_TRUE(batch.items[1].gm);
ASSERT_EQ(batch.uscore.size(), 1);
EXPECT_EQ(batch.uscore[0].gained, 500);
EXPECT_EQ(batch.uscore[0].lost, 200);
}
TEST(EconomyLedgerTests, BucketsMapEventsIntoCells) {
Accumulator ledger;
const auto cell = IEconomyLedger::MAP_CELL_SIZE;
ledger.AddMapEvent(10, 1100, 0, IEconomyLedger::eMapEvent::ENEMY_KILLS, 4712, 1.0f, 1.0f, 1);
ledger.AddMapEvent(10, 1100, 0, IEconomyLedger::eMapEvent::ENEMY_KILLS, 4712, cell - 0.5f, 3.0f, 1); // same cell
ledger.AddMapEvent(10, 1100, 0, IEconomyLedger::eMapEvent::ENEMY_KILLS, 4712, -1.0f, 1.0f, 1); // negative side
ledger.AddMapEvent(10, 1100, 0, IEconomyLedger::eMapEvent::COIN_DROPS, 0, 1.0f, 1.0f, 250);
const auto batch = ledger.Take();
ASSERT_EQ(batch.mapEvents.size(), 3);
int64_t kills = 0;
for (const auto& event : batch.mapEvents) {
if (event.kind == IEconomyLedger::eMapEvent::ENEMY_KILLS && event.cellX == 0 && event.cellZ == 0) EXPECT_EQ(event.events, 2);
if (event.kind == IEconomyLedger::eMapEvent::ENEMY_KILLS && event.cellX == -1) EXPECT_EQ(event.events, 1);
if (event.kind == IEconomyLedger::eMapEvent::ENEMY_KILLS) kills += event.events;
if (event.kind == IEconomyLedger::eMapEvent::COIN_DROPS) {
EXPECT_EQ(event.events, 1);
EXPECT_EQ(event.quantity, 250);
}
}
EXPECT_EQ(kills, 3);
}
TEST(EconomyLedgerTests, SumsPlayerStatsPerDayZoneAndStaff) {
Accumulator ledger;
ledger.AddStat(10, 1100, 0, SmashablesSmashed, false, 1);
ledger.AddStat(10, 1100, 0, SmashablesSmashed, false, 2);
ledger.AddStat(10, 1100, 0, SmashablesSmashed, true, 1); // staff apart
ledger.AddStat(10, 1200, 0, SmashablesSmashed, false, 1); // another zone
ledger.AddStat(10, 1100, 0, MetersTraveled, false, 0); // nothing to add, no row
EXPECT_FALSE(ledger.Empty());
const auto batch = ledger.Take();
EXPECT_TRUE(ledger.Empty());
ASSERT_EQ(batch.stats.size(), 3);
EXPECT_EQ(batch.stats[0].zone, 1100);
EXPECT_EQ(batch.stats[0].stat, static_cast<uint32_t>(SmashablesSmashed));
EXPECT_FALSE(batch.stats[0].gm);
EXPECT_EQ(batch.stats[0].amount, 3);
EXPECT_TRUE(batch.stats[1].gm);
EXPECT_EQ(batch.stats[2].zone, 1200);
}
TEST(EconomyLedgerTests, KeepsEachPropertyApart) {
// Two properties on the same zone, same place: their events and statistics stay apart, and apart from clone 0
Accumulator ledger;
ledger.AddMapEvent(10, 1150, 0, IEconomyLedger::eMapEvent::POWERUP_DROPS, 177, 1.0f, 1.0f, 1);
ledger.AddMapEvent(10, 1150, 7, IEconomyLedger::eMapEvent::POWERUP_DROPS, 177, 1.0f, 1.0f, 1);
ledger.AddMapEvent(10, 1150, 7, IEconomyLedger::eMapEvent::POWERUP_DROPS, 177, 1.5f, 1.5f, 1);
ledger.AddMapEvent(10, 1150, 9, IEconomyLedger::eMapEvent::POWERUP_DROPS, 177, 1.0f, 1.0f, 1);
ledger.AddStat(10, 1150, 7, SmashablesSmashed, false, 2);
ledger.AddStat(10, 1150, 9, SmashablesSmashed, false, 1);
const auto batch = ledger.Take();
ASSERT_EQ(batch.mapEvents.size(), 3);
EXPECT_EQ(batch.mapEvents[0].clone, 0);
EXPECT_EQ(batch.mapEvents[1].clone, 7);
EXPECT_EQ(batch.mapEvents[1].events, 2);
EXPECT_EQ(batch.mapEvents[2].clone, 9);
ASSERT_EQ(batch.stats.size(), 2);
EXPECT_EQ(batch.stats[0].clone, 7);
EXPECT_EQ(batch.stats[0].amount, 2);
EXPECT_EQ(batch.stats[1].clone, 9);
}
TEST(EconomyLedgerTests, TransfersAreKeptInOrder) {
Accumulator ledger;
ledger.AddTransfer({ .time = 1, .method = IEconomyLedger::eTransferMethod::TRADE, .itemId = 5 });
ledger.AddTransfer({ .time = 2, .method = IEconomyLedger::eTransferMethod::MAIL_SENT, .itemId = 6 });
const auto batch = ledger.Take();
ASSERT_EQ(batch.transfers.size(), 2);
EXPECT_EQ(batch.transfers[0].itemId, 5);
EXPECT_EQ(batch.transfers[1].method, IEconomyLedger::eTransferMethod::MAIL_SENT);
EXPECT_TRUE(ledger.Take().transfers.empty());
}