Files
DarkflameServer/dCommon/CMakeLists.txt
Aaron Kimbrell 97a6e27d56 build: generate a BuildInfo translation unit with version, commit, branch, dirty flag and build kind
cmake/BuildInfo.cmake runs on every build and rewrites the generated
BuildInfo.cpp only when something changed, so a new commit recompiles one
file and relinks. The build kind comes from DLU_BUILD_KIND
(release/ci/local) or CI=true, defaulting to local.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 16:29:46 -05:00

115 lines
3.2 KiB
CMake

set(DCOMMON_SOURCES
"AMFDeserialize.cpp"
"AmfSerialize.cpp"
"BinaryIO.cpp"
"dConfig.cpp"
"Diagnostics.cpp"
"TrafficStats.cpp"
"Locale.cpp"
"Logger.cpp"
"Game.cpp"
"GeneralUtils.cpp"
"LDFFormat.cpp"
"Metrics.cpp"
"NiPoint3.cpp"
"NiQuaternion.cpp"
"Demangler.cpp"
"ZCompression.cpp"
"BrickByBrickFix.cpp"
"BinaryPathFinder.cpp"
"FdbToSqlite.cpp"
"JSONUtils.cpp"
"TinyXmlUtils.cpp"
"Sd0.cpp"
"Lxfml.cpp"
"LxfmlBugged.cpp"
"VanityXml.cpp"
"ScheduleRules.cpp"
"EventParts.cpp"
"VanityEvents.cpp"
"ZoneFile.cpp"
"LevelFile.cpp"
"Raw.cpp"
"ZoneScenes.cpp"
"Process.cpp"
"Permissions.cpp"
"PermissionGrants.cpp"
"NifFile.cpp"
)
# Workaround for compiler bug where the optimized code could result in a memcpy of 0 bytes, even though that isnt possible.
# https://gcc.gnu.org/bugzilla/show_bug.cgi?id=97185
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set_source_files_properties("FdbToSqlite.cpp" PROPERTIES COMPILE_FLAGS "-Wno-stringop-overflow")
endif()
add_subdirectory(dClient)
foreach(file ${DCOMMON_DCLIENT_SOURCES})
set(DCOMMON_SOURCES ${DCOMMON_SOURCES} "dClient/${file}")
endforeach()
add_library(dCommon STATIC ${DCOMMON_SOURCES})
target_include_directories(dCommon
PUBLIC "." "dClient" "dEnums"
PRIVATE
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase"
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/ITables"
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase"
)
if (UNIX)
find_package(ZLIB REQUIRED)
elseif (WIN32)
include(FetchContent)
FetchContent_Declare(
zlib
URL https://github.com/madler/zlib/archive/refs/tags/v1.3.2.zip
URL_HASH MD5=adbba6eef8960c3412818b2e241f46dc
GIT_PROGRESS TRUE
GIT_SHALLOW 1
)
# Disable warning about no project version.
set(CMAKE_POLICY_DEFAULT_CMP0048 NEW)
# Disable warning about the minimum version of cmake used for bcrypt being deprecated in the future
set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "" FORCE)
# Disable zlib tests
set(ZLIB_BUILD_TESTING OFF CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(zlib)
set(ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR} ${zlib_BINARY_DIR})
else ()
message(
FATAL_ERROR
"This platform does not have a way to use zlib.\nCreate an issue on GitHub with your build system so it can be configured."
)
endif ()
# Build identifier (BuildInfo.h). The generator runs on every build but only rewrites BuildInfo.cpp when the
# commit, branch, dirty state or build kind changed, so only that one file recompiles.
set(BUILDINFO_SOURCE "${CMAKE_CURRENT_BINARY_DIR}/generated/BuildInfo.cpp")
add_custom_target(BuildInfoGenerate
COMMAND "${CMAKE_COMMAND}"
"-DSOURCE_DIR=${PROJECT_SOURCE_DIR}"
"-DTEMPLATE=${CMAKE_CURRENT_SOURCE_DIR}/BuildInfo.cpp.in"
"-DOUTPUT=${BUILDINFO_SOURCE}"
"-DVERSION_MAJOR=${PROJECT_VERSION_MAJOR}"
"-DVERSION_MINOR=${PROJECT_VERSION_MINOR}"
"-DVERSION_PATCH=${PROJECT_VERSION_PATCH}"
-P "${PROJECT_SOURCE_DIR}/cmake/BuildInfo.cmake"
BYPRODUCTS "${BUILDINFO_SOURCE}"
COMMENT "Checking build identifier"
VERBATIM
)
add_library(dBuildInfo STATIC "${BUILDINFO_SOURCE}")
target_include_directories(dBuildInfo PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}")
add_dependencies(dBuildInfo BuildInfoGenerate)
target_link_libraries(dCommon
PUBLIC glm::glm dBuildInfo
PRIVATE ZLIB::ZLIB bcrypt tinyxml2
INTERFACE dDatabase)