DarkflameServer/dDatabase/Tables/CDItemSetSkillsTable.h
David Markowitz 5eca25e42a
refactor: Move CDClient Database away from constructor queries (#1164)
* Move away from constructor queries

Fix up other large tables to have proper backup lookups

Revert "idk im just dumb ig"

This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585.

idk im just dumb ig

* Fix slow components registry lookup

* add define for cdclient cache all

* Update CDBehaviorParameterTable.cpp
2023-08-10 23:27:40 -05:00

25 lines
683 B
C++

#pragma once
// Custom Classes
#include "CDTable.h"
struct CDItemSetSkills {
unsigned int SkillSetID; //!< The skill set ID
unsigned int SkillID; //!< The skill ID
unsigned int SkillCastType; //!< The skill cast type
};
class CDItemSetSkillsTable : public CDTable<CDItemSetSkillsTable> {
private:
std::vector<CDItemSetSkills> entries;
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
const std::vector<CDItemSetSkills>& GetEntries() const;
std::vector<CDItemSetSkills> GetBySkillID(unsigned int SkillSetID);
};