Files
DarkflameServer/dGame/dComponents/RacingSoundTriggerComponent.h
2025-10-03 20:57:42 -05:00

16 lines
519 B
C++

#ifndef __RACINGSOUNDTRIGGERCOMPONENT__H__
#define __RACINGSOUNDTRIGGERCOMPONENT__H__
#include "SoundTriggerComponent.h"
#include "eReplicaComponentType.h"
class Entity;
class RacingSoundTriggerComponent : public SoundTriggerComponent {
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::RACING_SOUND_TRIGGER;
RacingSoundTriggerComponent(Entity* parent, const int32_t componentID) : SoundTriggerComponent(parent, componentID){};
};
#endif //!__RACINGSOUNDTRIGGERCOMPONENT__H__