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23 lines
564 B
C++
23 lines
564 B
C++
/*
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* Darkflame Universe
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* Copyright 2024
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*/
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#ifndef PROPERTYCOMPONENT_H
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#define PROPERTYCOMPONENT_H
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#include "Entity.h"
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#include "Component.h"
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#include "eReplicaComponentType.h"
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/**
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* This component is unused and has no functionality
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*/
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class PropertyComponent final : public Component {
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public:
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::PROPERTY;
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explicit PropertyComponent(Entity* const parentEntity, const int32_t componentID) noexcept : Component{ parentEntity, componentID } {}
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};
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#endif // !PROPERTYCOMPONENT_H
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