DarkflameServer/dScripts/02_server/Map/AG/AgMonumentRaceGoal.cpp
2023-02-16 11:14:23 -06:00

16 lines
562 B
C++

#include "AgMonumentRaceGoal.h"
#include "EntityManager.h"
void AgMonumentRaceGoal::OnStartup(Entity* self) {
self->SetProximityRadius(15, "RaceGoal");
}
void AgMonumentRaceGoal::OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) {
if (name == "RaceGoal" && entering && entering->IsPlayer() && status == "ENTER") {
auto managers = EntityManager::Instance()->GetEntitiesInGroup("race_manager");
if (managers.empty() || !managers.at(0)) return;
managers.at(0)->OnFireEventServerSide(entering, "course_finish");
}
}