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43657324e9
serialization is improved, next is re-implementing the actual functionality.
28 lines
707 B
C++
28 lines
707 B
C++
#ifndef __CDMOVINGPLATFORMCOMPONENTTABLE__H__
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#define __CDMOVINGPLATFORMCOMPONENTTABLE__H__
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#include "CDTable.h"
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#include "NiPoint3.h"
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#include <optional>
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typedef uint32_t ComponentID;
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struct CDMovingPlatformTableEntry {
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NiPoint3 platformMove;
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float moveTime;
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bool platformIsSimpleMover;
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bool platformStartAtEnd;
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};
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class CDMovingPlatformComponentTable : public CDTable<CDMovingPlatformComponentTable> {
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public:
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CDMovingPlatformComponentTable();
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void CachePlatformEntry(ComponentID id);
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const std::optional<CDMovingPlatformTableEntry> GetPlatformEntry(ComponentID id);
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private:
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std::map<ComponentID, CDMovingPlatformTableEntry> m_Platforms;
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};
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#endif //!__CDMOVINGPLATFORMCOMPONENTTABLE__H__
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