mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-14 12:18:22 +00:00
0545adfac3
Have fun!
128 lines
4.6 KiB
C++
128 lines
4.6 KiB
C++
/// \file
|
|
/// \brief Contains HTTPConnection, used to communicate with web servers
|
|
///
|
|
/// This file is part of RakNet Copyright 2008 Kevin Jenkins.
|
|
///
|
|
/// Usage of RakNet is subject to the appropriate license agreement.
|
|
/// Creative Commons Licensees are subject to the
|
|
/// license found at
|
|
/// http://creativecommons.org/licenses/by-nc/2.5/
|
|
/// Single application licensees are subject to the license found at
|
|
/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
|
|
/// Custom license users are subject to the terms therein.
|
|
/// GPL license users are subject to the GNU General Public
|
|
/// License as published by the Free
|
|
/// Software Foundation; either version 2 of the License, or (at your
|
|
/// option) any later version.
|
|
|
|
#ifndef __HTTP_CONNECTION
|
|
#define __HTTP_CONNECTION
|
|
|
|
#include "Export.h"
|
|
#include "RakString.h"
|
|
#include "RakMemoryOverride.h"
|
|
#include "RakNetTypes.h"
|
|
#include "DS_Queue.h"
|
|
|
|
class TCPInterface;
|
|
struct SystemAddress;
|
|
|
|
/// \brief Use HTTPConnection to communicate with a web server.
|
|
/// Start an instance of TCPInterface via the Start() command.
|
|
/// Instantiate a new instance of HTTPConnection, and associate TCPInterface with the class in the constructor.
|
|
/// Use Post() to send commands to the web server, and ProcessDataPacket() to update the connection with packets returned from TCPInterface that have the system address of the web server
|
|
/// This class will handle connecting and reconnecting as necessary.
|
|
///
|
|
/// Note that only one Post() can be handled at a time.
|
|
class RAK_DLL_EXPORT HTTPConnection : public RakNet::RakMemoryOverride
|
|
{
|
|
public:
|
|
/// Returns a HTTP object associated with this tcp connection
|
|
/// \pre tcp should already be started
|
|
HTTPConnection(TCPInterface& tcp, const char *host, unsigned short port=80);
|
|
virtual ~HTTPConnection();
|
|
|
|
/// Submit data to the HTTP server
|
|
/// HTTP only allows one request at a time per connection
|
|
///
|
|
/// \pre IsBusy()==false
|
|
/// \param path the path on the remote server you want to POST to. For example "mywebpage/index.html"
|
|
/// \param data A NULL terminated string to submit to the server
|
|
/// \param contentType "Content-Type:" passed to post.
|
|
void Post(const char *path, const char *data, const char *_contentType="application/x-www-form-urlencoded");
|
|
|
|
/// Get data returned by the HTTP server
|
|
/// If IsFinished()==false then this may be empty or a partial
|
|
/// response.
|
|
RakNet::RakString Read(void);
|
|
|
|
/// Call periodically to do time-based updates
|
|
void Update(void);
|
|
|
|
/// Returns the address of the server we are connected to
|
|
SystemAddress GetServerAddress(void) const;
|
|
|
|
/// Process an HTTP data packet returned from TCPInterface
|
|
/// Returns true when we have gotten all the data from the HTTP server.
|
|
/// If this returns true then it's safe to Post() another request
|
|
/// Deallocate the packet as usual via TCPInterface
|
|
/// \param packet NULL or a packet associated with our host and port
|
|
/// \return true when all data from one Post() has been read.
|
|
bool ProcessFinalTCPPacket(Packet *packet);
|
|
|
|
/// Results of HTTP requests. Standard response codes are < 999
|
|
/// ( define HTTP codes and our internal codes as needed )
|
|
enum ResponseCodes { NoBody=1001, OK=200, Deleted=1002 };
|
|
|
|
HTTPConnection& operator=(const HTTPConnection& rhs){(void) rhs; return *this;}
|
|
|
|
/// Encapsulates a raw HTTP response and response code
|
|
struct BadResponse
|
|
{
|
|
public:
|
|
BadResponse() {code=0;}
|
|
|
|
BadResponse(const unsigned char *_data, int _code)
|
|
: data((const char *)_data), code(_code) {}
|
|
|
|
BadResponse(const char *_data, int _code)
|
|
: data(_data), code(_code) {}
|
|
|
|
operator int () const { return code; }
|
|
|
|
RakNet::RakString data;
|
|
int code; // ResponseCodes
|
|
};
|
|
|
|
/// Queued events of failed exchanges with the HTTP server
|
|
bool HasBadResponse(int *code, RakNet::RakString *data);
|
|
|
|
/// Returns false if the connection is not doing anything else
|
|
bool IsBusy(void) const;
|
|
|
|
/// \internal
|
|
int GetState(void) const;
|
|
|
|
private:
|
|
SystemAddress server;
|
|
TCPInterface& tcp;
|
|
RakNet::RakString host;
|
|
unsigned short port;
|
|
enum { RAK_HTTP_INITIAL,
|
|
RAK_HTTP_STARTING,
|
|
RAK_HTTP_CONNECTING,
|
|
RAK_HTTP_ESTABLISHED,
|
|
RAK_HTTP_REQUEST_SENT,
|
|
RAK_HTTP_IDLE } state;
|
|
RakNet::RakString outgoing, incoming, path, contentType;
|
|
DataStructures::Queue<BadResponse> badResponses;
|
|
void Process(Packet *packet); // the workhorse
|
|
|
|
// this helps check the various status lists in TCPInterface
|
|
typedef SystemAddress (TCPInterface::*StatusCheckFunction)(void);
|
|
bool InList(StatusCheckFunction func);
|
|
};
|
|
|
|
#endif
|
|
|