mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-26 23:47:21 +00:00
5eca25e42a
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
22 lines
761 B
C++
22 lines
761 B
C++
#pragma once
|
|
|
|
// Custom Classes
|
|
#include "CDTable.h"
|
|
|
|
enum class eReplicaComponentType : uint32_t;
|
|
struct CDComponentsRegistry {
|
|
unsigned int id; //!< The LOT is used as the ID
|
|
eReplicaComponentType component_type; //!< See ComponentTypes enum for values
|
|
unsigned int component_id; //!< The ID used within the component's table (0 may either mean it's non-networked, or that the ID is actually 0
|
|
};
|
|
|
|
|
|
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable> {
|
|
private:
|
|
std::unordered_map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
|
|
|
public:
|
|
void LoadValuesFromDatabase();
|
|
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);
|
|
};
|