DarkflameServer/dScripts/02_server/Enemy/General/EnemyNjBuff.cpp
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

13 lines
287 B
C++

#include "EnemyNjBuff.h"
#include "SkillComponent.h"
void EnemyNjBuff::OnStartup(Entity* self) {
auto* skillComponent = self->GetComponent<SkillComponent>();
if (skillComponent == nullptr) {
return;
}
skillComponent->CalculateBehavior(1127, 24812, self->GetObjectID(), true);
}