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11 lines
389 B
C++
11 lines
389 B
C++
#pragma once
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#include "NjRailActivatorsServer.h"
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class NjIceRailActivator : public NjRailActivatorsServer {
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void OnPlayerRailArrived(Entity* self, Entity* sender, const std::u16string& pathName, int32_t waypoint) override;
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private:
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std::u16string BreakpointVariable = u"BreakPoint";
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std::u16string BlockGroupVariable = u"BlockGroup";
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std::u16string IceBlockVariable = u"IceBlock";
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};
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