mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-24 06:27:24 +00:00
15 lines
424 B
C++
15 lines
424 B
C++
#include "BurningTile.h"
|
|
#include "SkillComponent.h"
|
|
|
|
void BurningTile::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
|
|
if (args == "PlayerEntered") {
|
|
auto* skillComponent = sender->GetComponent<SkillComponent>();
|
|
|
|
if (skillComponent == nullptr) {
|
|
return;
|
|
}
|
|
|
|
skillComponent->CalculateBehavior(726, 11723, sender->GetObjectID(), true);
|
|
}
|
|
}
|